I would like a tutorial if you have or if you know where to get it.
I want to change the menu of the game in the UDK
it:
thank you ....
I would like a tutorial if you have or if you know where to get it.
I want to change the menu of the game in the UDK
it:
thank you ....
try this http://blog.gneu.org/search/main+menu
his site is a bit hard to navigate but you'll find most of the info you need there to get you started.
btw the tutorials are for UT3 but do work for UDK, i know i've done it
UT40K:The Chosen - Warhammer 40,000 for UDK
ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
Great link geodav, I have been mudling my way through this for several weeks with little progress.
if you need help with that tutorial then shout as i got it to work sort of
UT40K:The Chosen - Warhammer 40,000 for UDK
ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
I have a problem with this tutorial:
http://www.toltecstudios.com/theball/tutorialudk.htm
In category LEVEL ..
"Go to Binaries \ Win32 and create a shortcut to UDK.exe. Add the command line" Editor-log "behind it. For example -" C: \ UDK \ UDKExampleGame \ Binaries \ Win32 \ UDK.exe editor log. Start it. "
When opening "UDK.exe editor-log" is my game UDK (one who is put in UDK) (UTdemo) and is called editor: (
Can you tell me what to do?
sorry i've never followed that tutorial.
please look for the thread on that tutorial as it has a lot of help in it
UT40K:The Chosen - Warhammer 40,000 for UDK
ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
Hello geodav, I will take you up on that offer if I can't get it right tonight,(can't get the code to add the strings for the buttons, Multiplayer, instant action or start).
Confusion, I think from your question you want to know how to edit the properties of the shortcut. If it is what you want, right click the shortcut to the editor, click on the bottom for the properties, and you will see a line called Target: . The end of that entry should read;"UDKLift.exe editor", you want it to end up like this;"UDK.exe editor -log".
Yeah, I tried to follow the tutorial and I couldn't get any results.
How is it hard to navigate?
That tutorial is pretty straight forward, but you should probably start at ground zero to make sure that my assumptions are met in that segment.
http://blog.gneu.org/2008/12/mod-swi...n-first-steps/
In fact, here are all of the articles, tagged.
http://blog.gneu.org/subtopics/mod-switch/
Last edited by Bob_Gneu; 02-20-2010 at 02:55 AM. Reason: Adding link
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Kismet makes sense to me when i 'read' it seeming mostly logic based
We do the shortcut from the UDK (udk.exe editor-log)
I know about license UDK?
I heard that DCA's license you can create your own separate game folder UDK
really?
You really need to expand on what you're saying, it's not making sense at all. English is probably not your mothertongue but if you would add stuff from translators or use them for reference a little, it would be a lot clearer.
Anyhow, if you are refering to adding a seperate game folder in the dev/src and utgame/content, then yeah, you need to do that before you can actually chance stuff. If you're referring to a post-package folder, yes, UDK makes an installer which sets up a folder for your game if you choose to install it.
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[Tutorial] Laying the groundwork for a call of duty style health feedback system
Part of my problem is that I am not a coder, despite the fact that I have spent many hours coding what little code there is in UnWheel 2. The UI I have never touched until a month ago.
Also, the tut is written for UT3, not UDK, and both use a different directory structure.
The final problem is that the UI_Scenes are dependent on so many config and .uc files, and I don't follow all the dependencies.
All I want is a single gametype, offline instant action with a settings page. I have most of that functioning in the Jan. build using a combination of OnClick, Console Command, and Activate Level Event. I have switched to the Feb. because of better View Culling, but the UI_Scene Console Commands and Open Scene are not functioning as in the Jan. build. The only Console Command I get to function is SHOW POSTPROCESS.
Sorry Bob but i just find it hard to find what i need on your site, but many thanks for your work.
@UnWheelModeller what i did just copies the UDK menu system if thats what you need then i'll help where i can. i'm like you can't code to save my life![]()
UT40K:The Chosen - Warhammer 40,000 for UDK
ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
I would have asked you a question ... and you help me ... Thanks a lot
but will not argue here (the tutorial is best, not, etc. .....)
I have a problem
I followed the tutorial http://www.toltecstudios.com/theball/tutorialudk.htm
But somewhere I was wrong: (
When you cook gives me give you this error:
Can you tell me where I wrong?
![]()
ERROR:
Warning/Error Summary
---------------------
Error, Failed to find package 'ExampleGameFrontEnd'
Warning, Failed to compile Material Pickups.Health_Small.Materials.M_Pickups_Health_Sm all_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
Warning, Failed to compile Material Pickups.jump_pad.M_Pickups_Jump_Pad_Fallback for platform PC-D3D-SM2, Default Material will be used in game.
Failure - 1 error(s), 2 warning(s)
Execution of commandlet took: 6.84 seconds
[COMMANDLET 'UDK.exe CookPackages -platform=PC MG-examplegamelevel -languageforcooking=INT -noloccooking' FAILED] February 21, 11:44 AM
"Much like life, its funny when you're alive, sad when you're dead".
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[Tutorial] Laying the groundwork for a call of duty style health feedback system
Tutorial you after you've taken since you changed the menu?
sorry i don't understand what you mean, i realise your english is not good but a translation program is not very good, can you try to be more clearer on what you needTutorial you after you've taken since you changed the menu?
UT40K:The Chosen - Warhammer 40,000 for UDK
ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
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