Hello all,
I'm animating a Alien creature in 3ds Max, and I've created a biped that fits it's shape. When I create footsteps and then add the physique modifier I select the node of the pelvis of the of the Biped and initialize.
Then when I play the animation, the Alien follows the biped but just hobbles along without actually animating- kind of like a rigid action figure.
Any idea why this is happening? Thanks so much!



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