For having a cursor on screen Im using MousePosition for the X and Y coordinates from the GameUISceneClient.

Im adding commands for the XBox JoyPad now (on the PC) for all the stuff I have on keyboard. I was wondering is there something in GameUISceneClient that can give me the coordinates of the analog stick on the pad ? Or am I looking in the wrong place ? a little heads up would be nice

thanks in advance
McTavish