Distributed game crashes
So I've tried a couple of times now, but after setting up a basic game ala Hourences tutorial, I've had no success. The game cooks happily, compiles correctly, packages correctly. It then installs correctly. When trying to load the actual game after installation, however, it simply crashes.
Annoying to me, it works when I launch it before I package it. I can load it from FrontEnd and from within the editor. This is on the same computer mind you, the game works fine when launched via FrontEnd, but not after packaging with no errors...
Has anyone else gotten a game using the current UDK to package and run? It just hits the screen with the bink watermark and crashes out. If there is a log I can post, let me know and I'll gladly post it.