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  1. #1

    Default Error in the UDK tutorial

    This states that the position of "ModEditPackages" resides in [Editor.EditorEngine], but infact, resides in [UnrealEd.EditorEngine]. I just wanted to make note of this error, in hopes that it will be addressed for any future scripters, so to avoid confusion.

  2. #2
    MSgt. Shooter Person
    Join Date
    Dec 2009
    Location
    south florida yo
    Posts
    132

    Default

    yeah that is a bit off... it's probably from older documentation or something.

    I say this because 'technically' it is Editor.EditorEngine, you'll notice if you look in BaseEngine.ini that it set EditorEngine to this new rename of it.

    You can actually modify the .ini file so that your EditorEngine package name is different from UnrealEd.
    pssst... i'm a turtle

  3. #3
    Redeemer
    Join Date
    May 2000
    Location
    between the monitor and chair
    Posts
    1,523

    Default

    Oops, didn't see that one. but I did use the correct name later in the document. Anyway, fixed it, new version should be up within a day or so.
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers


 

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