Replace player character for Ball
Ok, i know that there are a lot of topics on how to change your character model, but I somehow dont get it. All that human models and skeletons and meshes gives me a headache .
So for the purpouse of learning somethnig new I want to make a simple 3d logic game where you are controlling a Ball.
So I would like to know
1.)How to make (very simple) ball model suitable for UDK as player model ?
2.)How to properly import it to the UDK ?
3.)How to control it once its imported in to UDK ?