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  1. #1

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  3. #3
    Prisoner 849
    Join Date
    Nov 2008
    Location
    Netherlands
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    878
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  4. #4
    Iron Guard
    Join Date
    Oct 2007
    Posts
    520
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  5. #5
    Redeemer
    Join Date
    Apr 2011
    Location
    Metro Manila, Philippines, Southeast Asia
    Posts
    1,438

    Smile Very good.

    Consistently very large (or hide-and-seek) map with large boxes, two physical objects: the small boxes and lights on the ceiling, needs the preview screen and good anything for 16-32 players. Jumping anywhere through the small boxes but I really tried and tried again because of the physical small boxes (go figure). Numerous powerups are easy to find for bots, I never get a hint for them because of jump boots. The other thing is the players and bots are stucked by some of many small boxes before I really get the multi kill rewards for some reason.
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  6. #6
    Redeemer
    Join Date
    Jul 2006
    Location
    Tampa, FL USA
    Posts
    1,315

    Smile

    This needs preview shot with author name and player load; I like the ceiling lights and boxes too (at least until I started playing and not just looking); a decent port from UT2004 but could use a bit more work. I like the lots of pickups and small boxes falling down, railing edges, rough/dungy floors all around, and dancing bananas. However, it's too tough to get to the high spots climbing the small boxes and the ladders; ladders are impossible and the small boxes are just a PITA at times. This makes the map unfun at times and puts my team at a slight disadvantage, but the bots are tough especially in TDM.


 

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