I looked through the pages on console commands, but I could not find anything in UDK on the "summon" command. Plenty of info for UT3, but what is the correct syntax for spawning a ShockRifle in front of you?
I looked through the pages on console commands, but I could not find anything in UDK on the "summon" command. Plenty of info for UT3, but what is the correct syntax for spawning a ShockRifle in front of you?

summon <package name>.<class name>
Sometimes what you want to spawn is not what you're thinking. i.e, if you spawn a weapon it'll spawn the weapon ... but you should probably spawn the weapon's pick up class instead.
Thanks I found that but for some reason having trouble tracking down the proper syntax for the shockrifle itself. I don;t see a pickup for the ShockRifle
Yea this is weird...
I tried summoning a Manta with "summon UTGameContent.UTVehicle_Manta_Content" and that works but not "summon UTGameContent.UTWeap_ShockRifle"
I think from what I found is you have to summon the pickupfactory as opposed to the weapon.
Weapons are an Inventory subclass, they don't exist outside of a player's inventory.
There's a different command that can be used for giving a weapon (at least in the provided gametype)... GiveWeapon? Not sure from memory.
Nightblade, a stealth based total conversion for UT3
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