kismet doesn't work properly in my games
when i start the editor with utgame all goes good and kismet works ,but when i start game or editor with my game derived from game info, player controller derived from player controller and custom pawn derived from pawn kismet not fire the level start event.
Do I have to call some function in unreal script to initialize kismet maybe firing that event myself?
It works if i use player spawn as event.
What i'm missing in my player controller or game info to fire the level start event?
Last edited by deadlineproof; 11-17-2009 at 09:41 PM.
afaict, without some extra work, gameinfo doesn't work by itself.
the strange thing is that other things works now i have custom player custom cameras and controls but this problem isn't solved.