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  1. #1

    Default Tutorial: Loading SpeedTrees on your map. Without a crash!

    I see many people have been having problems building maps (with speedtrees on them) without the editor crashing; so I figured I would make a quick tutorial for it.

    First, load your tree onto your map and make sure it is selected.


    Then Right click and select SpeedTreeActor Properties.


    Next, scroll down and open SpeedTreeActor followed by Speed Tree Compone.


    Now, Scroll down a little more and select SpeedTree and the look for Lod 3DEnd.


    Now don't worry if your values aren't the same as mine, that depends on the settings you chose when you made your tree. What we are going to do, is change them so the editor can handle them. Change your values to the ones below.


    Now, exit out of properties, save and build. You should have built successfully and should see your tree when you enter the game.

    If you are still crashing, try lowering the values a little more and try again.

    Hope this helps!
    Last edited by gosmo; 11-15-2009 at 04:54 PM.

    Having problems loading your SpeedTrees without crashing? Check out THIS thread.

  2. #2
    MSgt. Shooter Person
    Join Date
    Mar 2009
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    117

    Default

    Thanks , quick easy tutorial .

    Lost in my own never ending passion.

  3. #3

    Default

    Yes, nice tutorial. When I get back to my workstation I'll try it and see if the crash goes.

    Many thanks,
    Matt.
    FearedFutureGames website: fearedfuturegames.com
    Check out my youtube: fallingbrickwork's YouTube Channel
    Dev Route: Modo 401, Unreal UDK, Unity Pro, VS2008

  4. #4
    Veteran
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    Default

    Didn't help here.
    Also known as Rask — http://www.ottorask.com/

    UT3 Levels: CTF-Austere (MSU P3 5th place)
    UE3 Tutorials: From Textures To Materials In UE3 Complex Fire In UE3

  5. #5

    Default

    Thank you for the compliments.

    Quote Originally Posted by musilowski View Post
    Didn't help here.
    Were you able to get the tree into the editor in the first place? If so, try deleting the tree file and texture out of the package they are in. Now recompile it in SpeedTree and then re-import it into the editor and follow the above steps.

    I know I had a problem once where the package was corrupt, so I ended up importing to a brand new package.

    Hope this helps musilowski!
    Last edited by gosmo; 11-15-2009 at 04:58 PM.

    Having problems loading your SpeedTrees without crashing? Check out THIS thread.

  6. #6
    Iron Guard
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    Default

    Why without crash ? Is there any reason why the tree should crash ? Mine never but I assume there is a way to avoid crashing for other people

  7. #7

    Default

    Quote Originally Posted by sueds View Post
    Why without crash ? Is there any reason why the tree should crash ? Mine never but I assume there is a way to avoid crashing for other people
    A lot of people are having a hard time building without crashing when their are trees in the editor.
    Last edited by gosmo; 11-15-2009 at 04:59 PM.

    Having problems loading your SpeedTrees without crashing? Check out THIS thread.

  8. #8
    Veteran
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    Default

    I'll try that gosmo, thanks for suggesting!
    Also known as Rask — http://www.ottorask.com/

    UT3 Levels: CTF-Austere (MSU P3 5th place)
    UE3 Tutorials: From Textures To Materials In UE3 Complex Fire In UE3

  9. #9
    Veteran
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    Default

    try updating to the new release of UDK?

  10. #10

    Default

    Quote Originally Posted by Blade[UG] View Post
    try updating to the new release of UDK?
    Blade, I'm not too sure who you are referring to, but yes this tutorial was made in Beta 2.

    Having problems loading your SpeedTrees without crashing? Check out THIS thread.

  11. #11
    MSgt. Shooter Person
    Join Date
    Nov 2009
    Posts
    51

    Default

    In BETA 2 there is a fix for SpeedTree: * Fix for some SpeedTree trees causing crashes

  12. #12

    Default

    A lot of people were still having problems with the trees causing crashing even in BETA 2. That's why I wrote this tutorial.

    Having problems loading your SpeedTrees without crashing? Check out THIS thread.

  13. #13

    Default thank

    Thanks for that tutorial! Works like a charm!

  14. #14

    Default

    I found that if I shut off the lighting it also helped with this problem too (in the speed tree's actor settings). Under the properties under "speed tree actor", then under lighting. I switched off "Accept dynamic lights?" and "Accept lights?" and it worked... but my trees are black.


 

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