Hello. Total noob question up ahead!![]()
How To Import Actors (scripts ".uc'') In UDK?
When you create or edit them in notepad?
Thanks!
Hello. Total noob question up ahead!![]()
How To Import Actors (scripts ".uc'') In UDK?
When you create or edit them in notepad?
Thanks!
You'd be better off using an app like nFringe, rather than notepad, as it'll give you syntax highlighting, and allow you to debug your scripts later (although debugging is something you'll get to later when your scripts get more complicated)
It's free for non-commercial use.
http://wiki.pixelminegames.com/index...=Tools:nFringe
As for importing actors, as far as I'm aware you should just be able to put the script files in Development/Src/MyMod/Classes, then run "utgame make -full"
If you read the beginners guides at http://udn.epicgames.com/Three/DevelopmentKitHome.html that should help
Or you can use Context if you want an alternative - i believe that nFringe is a plug in for Visual Studio is it not?
http://www.contexteditor.org/
there is a way to configure context to show unreal script in a friendly way here;
http://wiki.beyondunreal.com/Legacy:ConTEXT
http://wiki.beyondunreal.com/Legacy:...T/UnrealScript
Thanks everyone!
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