==== Worlds needing PIE Save:
[0033.23] Log: ==== 0 total
[0033.23] Cmd: MAP LOAD PLAYWORLD=1 FILE="C:\UDK\UDK-2011-10\Binaries\Win32\..\..\UDKGame\Autosaves\UEDPIEDM-testTerrain.udk"
[0033.25] Log: Finished looking for orphan Actors (0.006 secs)
[0033.25] Log: Game class is 'UTDeathmatch'
[0033.28] Log: Primary PhysX scene will be in software.
[0033.28] Log: Creating Primary PhysX Scene.
[0033.28] Log: *** WARNING - PATHS MAY NOT BE VALID ***
[0033.28] Log: Bringing World UEDPIEDM-testTerrain.TheWorld up for play (0) at 2012.04.23-20.37.46
[0033.29] Error: ImportText (DefaultMapPrefixes): Missing closing parenthesis: (Prefix=MK,bUsesCommonPackage=FALSE,GameType=Ma kabroGame.MakabroInfo)
[0033.31] Warning: Material Master_Material.Materials.Master_Material missing bUsedWithSkeletalMesh=True!
[0033.31] Log: ASVehicle::ModifyNxActorDesc : Bone (Engine) not found in Vehicle (MKVehicle_RV1_Content_0) SkeletalMesh (RV1_blockout)
[0033.38] Critical: appError called: Assertion failed: i>=0 && (i<ArrayNum||(i==0 && ArrayNum==0)) [File:d:\depot\unrealengine3\development\src\core\i nc\Array.h] [Line: 575]
Stack: Address = 0x1f8799 (filename not found) [in C:\UDK\UDK-2011-10\Binaries\Win32\UDK.exe]
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