How can i create a custom Main menu ?
I've been modding UE3 for quite some time, but i alway limited myself to maps. Now , with UDK, i want to create a full game with a main menu loading my separated test levels.
I did the UTEngine.ini pointing to mymod folder, but to be honest, i don't know where to start from here. Any example code / map of a working main menu to help me get going ?
Also, i would like to make that main menu, a standard Start game , new game menu but i'd like the background to be a level running in the background. Is that possible ?
thank you in advance !
It is possible of course, just rummage through UT3 and you'll see that it is just UTFrontEnd with a maintenee set up behind it. However, the various complaints of load times that occurred with UT3 may be something you want to consider.
I've been looking at UTfrontEnd level, messed around with it (and destroyed it in the process ) Which led me to mess around with the UIScene editor.
So now i can create a menu, make it apprears in game through kismet, but i don't understand how the button works. Looking at the title screen UI, i can't see what make a button do what it's doing. There is no kismet for pressed state and i looked at every proprieties of the button and i could not find anything useful
anyone can help me ?