Results 1 to 38 of 38
  1. #1
    Administrator
    Join Date
    Nov 2007
    Location
    Cary, NC
    Posts
    186

    Default Unreal Development Kit

    Hi everyone, by now you've hopefully seen the good news at www.udk.com.

    Please drop in over at the UDK forums and say hello!

  2. #2
    MSgt. Shooter Person
    Join Date
    Nov 2007
    Posts
    92

    Default

    Wow. That is absolutely amazing. That is such a huge move on epic's part.

  3. #3

    Default

    whoa, I made a joke about this a few weeks ago, but it looks legit now!!

    what version of the engine is this?

  4. #4
    MSgt. Shooter Person
    Join Date
    Jun 2008
    Posts
    417

    Default

    Oooo, ambient occlusion... lightmass GI... new asset browser...free...

    *Drools profusely*

  5. #5
    MSgt. Shooter Person
    Join Date
    Apr 2009
    Location
    San Diego
    Posts
    205

    Default

    Mega ditto's, it's a good day

  6. #6

  7. #7
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Posts
    117

    Default

    Awesome. We're probably waiting a bit till it matures and loses beta-stage.... or we'll use it anyway. Great job. I think our Stealth Mod will especially make use of the new LightMass technology.

  8. #8

  9. #9
    MSgt. Shooter Person
    Join Date
    Mar 2009
    Posts
    117

    Default

    This is awesome , hats off to epic . The biggest news for me is the new content , like ambient occlusion and global illumination . This will open up a great new world of possibilities in aspect to visualization . Epic won't let there modders down, this shows it.

    Epic knows that how important learning and modding is , it contributes to the whole game industry by opening game development to a wider audience and getting more people interested in game development, this will also help epic a lot by making there engine more of an industry standard , if most of the mass next generation up incoming game developers is learning and using the unreal engine guess what engine the big publishers are most likely to licence , its common since the unreal engine .

    This should be epic's catch phrase ( Its common since unreal engine ) .
    Last edited by Lost Haven; 11-05-2009 at 04:30 PM.

    Lost in my own never ending passion.

  10. #10
    MSgt. Shooter Person
    Join Date
    Oct 2008
    Posts
    328

    Default

    I really want to check it out but I'm getting a "XPSEPSC installer not installed" error whenever I try to install the 3.5 framework that I can't seem to shake. Any way to install without the .net Framework?

  11. #11

    Default

    Very nice post. This will help possible client to get a quality person.

  12. #12
    Redeemer
    Join Date
    Dec 2007
    Location
    Adelaide Australia
    Posts
    1,262

    Default

    w00t! Thanks Epic and Crowl for the announcement. Fantastic news about all those unlocked UDN pages as well.
    Thank you very much
    This signature would self destruct but your anti-virus has already defused it.. :/
    Proudly part of Team Domination. UT3DOM v5.0 is out now! (Code Improvements + 4 missing maps return.)
    DM-Pentecost - DM-Beesting_SE - DM-Carnage Cathedral SE
    Join AussieUT3 clan today.

  13. #13
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Location
    spain
    Posts
    140

    Default

    This is awesome!

    My maps
    UT3 Maps:
    DM & CDOM-CBP3-Yarith
    DM-CBP3-Salvation MSUC 1st Place
    CTF-CBP3-Arean MSUC 2st and 5st Place
    DM-CBP3-solar, VCTF-CBP3-Artemisa MSUC 2st place

    UT2004 Maps: DM-LastCrusader2k4, DM-Mako, DM-BP2-Calandras, DM-CBP2-Griffin.
    UT Maps: DM-Lastcrusader, DM-Lastcrusader][, DM-Lastcrusader]|[, DM-Nibelheim, CTF-Gataka, CTF-Vaultcity, CTF-Arean23, CTF-Siberian23, ect...ect...

  14. #14
    MSgt. Shooter Person
    Join Date
    Feb 2009
    Location
    Australia
    Posts
    144

    Default

    Will the editor be more stable than it currently is now? Im so frustrated with the crashes lol.
    Looking for a mod team? You're in luck. Check out our mod page.

  15. #15
    MSgt. Shooter Person
    Join Date
    Oct 2008
    Location
    England
    Posts
    47

    Default

    Wow thanks epic, massive gift to the community. Looking forward to playing around with it once I'm at home on my desktop

    "This includes support for fully 3-D navigation with variable heights as well as navigation on vertical and inverted surfaces (e.g. walls and ceilings). "

    I know quite a few thread authors that keep asking questions about this will be very very pleased indeed :P
    Last edited by dxhellscream; 11-06-2009 at 07:22 AM.

  16. #16

    Default

    Just when I thought I was through with modding, Epic releases the UDK.
    Now when will Epic release me from their grasp? Haha.
    Kudos to Epic, I salute you all.

  17. #17
    Skaarj
    Join Date
    Jun 2008
    Location
    South Africa
    Posts
    18

    Default

    Incredible news! Thanks a ton Epic. First the MSUC, and now this! It's been a very good year and a half thanks to Epic!
    RuneStorm Developer - Design, Animation, Graphics, Sound.

    http://www.runestorm.com

  18. #18
    MSgt. Shooter Person
    Join Date
    Dec 2007
    Location
    Wales(U.K.)
    Posts
    220

    Default

    my development kit wont install it keeps on crashing everytime i try to install it
    DM-Pressure3

    CTF-Facing Worlds ][

    DDOM/DOM -Conduit


    My Specs: CPU: AMD Athlon X2 2.6Ghz, Memory:
    4GBRAM Corsair, Graphics Card: GeForce 9800 GTX+ 512MB, Motherboard: Gigabyte GA-M56S-S3.[/B]

  19. #19
    MSgt. Shooter Person
    Join Date
    Sep 2008
    Location
    Brazil
    Posts
    56

    Default

    Thanks Epic.

  20. #20
    Skaarj
    Join Date
    Nov 2008
    Location
    Los Angeles, California
    Posts
    21

    Default

    I foresee a very exciting future!
    ...and what a great idea on Epic's part.

    I can't wait 'til I finish my phase 5 mod so I can begin exploration of the great UDK!

    Thank you Epic - what awesome news!!!
    Check out Killing Time 2k9: Time Enforcers, Total Conversion mod. Now available for free download!

    Official Website:

    http://www.moddb.com/mods/time-enfor...lling-time-2k9

  21. #21
    MSgt. Shooter Person
    Join Date
    Feb 2009
    Posts
    101

    Default

    This is very good of them to do so.


    but part of me worries for the already dieing PS3 mod scene since I doubt the UDK has a cook for PS3 option. since you can now just make standalone games.


    but still nice thing they have done! can't wait to see what happens with it!
    PSN: Danthe57
    PS3 user

  22. #22
    Redeemer
    Join Date
    Oct 2007
    Location
    Reykiavik
    Posts
    1,620

    Default

    Awesome,

    Editor feels better, also plain ol UT3 that is included is somehow fresh with lightmass. There is even speedtree editor, no idea yet if it can be used for UT3.

    Now if only UT3 was ported to same build.

  23. #23

    Default

    just tried the little demo....
    the new Deck blew my mind...it's somehow how I thought it should look like...

    I would gladly pay few tens of euros to have my copy of UT3 updated with this "pumped up" engine...

    I have nothing but respect for EPIC...
    they consistently releases demo for their games, make the effort of programming decent bots, basically gives a lot to the community with stuff like that...

    I wish I could give them more money somehow...(GoW2 on PC...updated UT3, whatever...)

  24. #24
    Banned
    Join Date
    Jul 2009
    Posts
    114

    Default

    this is there way of saying "NO...were not gonna abondon ut3, cuz u guyz demanded we support it! HERE YOU GO!" Epic has finalyl stepped up...i Have a feeling something bigger than the titan pack and better is going to happen. Maybe they have finally listened to the community.........

  25. #25
    Banned
    Join Date
    Jul 2009
    Posts
    114

    Default

    actually kill the post i just put on......seems there will be no support after all..............

  26. #26
    Administrator
    Join Date
    Nov 2007
    Location
    Cary, NC
    Posts
    186

    Default

    We're actually working with 3D Buzz to release a lot of new UDK-specific video tutorials, plus we continue to open up documentation at UDN. Hang in there with us - we're continually adding more support resources.

  27. #27
    Skaarj
    Join Date
    Apr 2009
    Location
    Skövde, Sweden
    Posts
    24

    Thumbs up

    Sounds great and we're listening with great interest. The Unreal engine is an awesome engine and the UDK was a very positive move by Epic, probably in more and bigger ways than are even clear right now. Only time will tell. Keep on modding, people! And of course also my praise to Epic.
    Project Manager at Coffee Stain Studios
    ---
    Visit Sanctum mod at http://sanctumgame.com
    Read our blog at http://blog.coffeestainstudios.com
    Feel free to contact me if you have any questions.

  28. #28
    Banned
    Join Date
    Jul 2009
    Posts
    114

    Default

    wait, ignore my other post, they are supporting us!

  29. #29

    Default

    Looks like I'm gonna need a vid card upgrade before using UDK as all the skies in the demo levels are completely blacked out. Anyone know what shader model UDK supports?

  30. #30
    Redeemer
    Join Date
    Oct 2007
    Location
    Reykiavik
    Posts
    1,620

    Default

    Quote Originally Posted by unreal_man View Post
    wait, ignore my other post, they are supporting us!
    Make up your mind man!

    UDK is awsum, now with beta 2 i can finally render lightmass and start playing with editor once again.

    There is one bad aspect of this: UT3 editor feels so outdated and boring, i fear that UDK was last nail to UT3 coffin. Best mappers are already sucked into UDK.

    To save UT we either need freedom to recreate UT3 (just one exclusive yes for community based game, not free for all) or Epic last update of UT3 to be on par with UDK. No more quality maps for UT3 means its end.

  31. #31

    Default

    I was just wondering, If I make something in UDK am I allowed to submit it for the make something unreal contest?

  32. #32
    MSgt. Shooter Person
    Join Date
    Dec 2007
    Posts
    94

    Default

    Make Something Unreal ended ages ago. We're waiting for the final winners.

  33. #33

    Default

    Quote Originally Posted by Demruth View Post
    Make Something Unreal ended ages ago. We're waiting for the final winners.
    I'm talking about next year

  34. #34

    Default

    Is anyone going to answer my question?......

    Anyone?.....

    Beuller?.......

  35. #35
    Administrator
    Join Date
    May 2002
    Location
    Location Location
    Posts
    18,374
    Gamer IDs

    Gamertag: Fl4k

    Default

    Nothing has been announced for next year.
    Community Coordinator
    Epic Games, Inc.

  36. #36
    Skaarj
    Join Date
    Nov 2008
    Location
    Los Angeles, California
    Posts
    21

    Default Future MSU?

    Yeah I don't know about a future MSUC for UT3 - but it seems like one for UDK would be a more realistic hope... anyone hear any news about that? It may be a little early to think about yet -

    but I kind of doubt they will have another MSU Contest for UT3... at least not for quite a while unless it is for UT4 or something similar that is unannounced.
    Last edited by Scubamonkey; 01-07-2010 at 08:59 PM.
    Check out Killing Time 2k9: Time Enforcers, Total Conversion mod. Now available for free download!

    Official Website:

    http://www.moddb.com/mods/time-enfor...lling-time-2k9

  37. #37
    MSgt. Shooter Person
    Join Date
    Feb 2009
    Location
    France
    Posts
    41

    Default

    Héhé a MSUDK
    *dream* Make Something Unreal Development Kit *dream*

  38. #38
    MSgt. Shooter Person
    Join Date
    Sep 2008
    Location
    Brazil
    Posts
    56

    Default

    I am here to say that I dowloaded the last UDK and you guys from Epic are making good improvements in this engine. I am very happy with the results and hope you still improving even more.

    What engine are you guys using for Bulletstorm?


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.