Compatibility: UT3 2.x
Description: One more time, for old time's sake. EDIT: Holy crap it's been over a year since _SE came out!
Comments: Alright, at this point we're all familiar with AnarchyHalls_SE, so I'll just tell you what's different and new!
-jump pad air control
-colored jump pads
-half hour custom soundtrack
-stinger removed from spawn points, placed behind jump boots
-crossbars connecting the two roofs
-twice as much graffiti, now as meshes, so should be visible to a lot more people
-OVERTIME TRIGGER - when the map goes into overtime, invisibilities spawn on the new crossbars, one for each side of the map. This should prevent stalemates. Madness!!
The map plays a lot faster and harder now. No longer can you just aim for the top of the arc when flag runners hit the jump pads.
Credits: UTF/DFB/BGE/H3D/Epic /// Graffiti by Cherries_On_Top (and some by Banksy. Google him.)
Download Mirrors: http://www.filefront.com/14644271/VC...alls_Coda.zip/ | http://www.mapraider.com/maps/?fileid=4872