This question is probably impressive in it's noobiness, but how do I get rid of a translocator in a CTF map? Because I have areas of my map that are accessible by translocator that I don't want players to be able to access. I'd like to do this without creating a mutator, which I'm pretty sure is possible.
Also, is there a way to create an UnrealScript file, like a mutator, that can be placed into a map that will have the same effect as a mutator? I've already created a few mutators and modified weapons, so I'm beginning to understand UnrealScript. If anyone has any general tips, I'd also appreciate those.