Page 3 of 3 FirstFirst 123
Results 81 to 104 of 104
  1. #81
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    167

    Default

    Quote Originally Posted by nightFlarer View Post
    Are they from Killzone 2? They look familiar. Man I have get a PS3 just to play that game lol.

    I'll see what others people want still, before I make up my mind.
    Helghast please! They're like my favorite enemies of all time! They're just so shootable lol and they look completely awesome.

  2. #82
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    You know epic could have made more for Krall armor and etc or female model for that matter but insteaded they add more content to the other faction.

    Shame

    (Big Krall fan and Skaarj)
    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  3. #83
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Location
    Newtown, Powys, Cymru, Earth, Milky Way
    Posts
    42
    Gamer IDs

    Gamertag: Terminatural

    Default

    Vector (UT99 Version) - Roughly the same as War Machine but a diffrent head and recoloured

    NS-5 - The new robots from the movie I, Robot

    NS-4 - The old robots from the movie I, Robot
    Last edited by Redeemerheadshot; 12-08-2009 at 03:03 PM.
    1. Touch My FLaG, Feel my bullet!
    2. I'm Welsh and proud.
    3. I have already overloaded all my USB ports

  4. #84

    Default

    pls make killzone 2 charachter

  5. #85
    MSgt. Shooter Person
    Join Date
    Jul 2008
    Posts
    88
    Gamer IDs

    Gamertag: MegaKnight Z

    Default

    Could you please do Link, from the legend of zelda? its one of my favorite games, and id like to play as him in UT3
    dom:is that-
    marcus: it has to be, he is the only black guy in the game!

    GOW2 when cole saves their asses

  6. #86
    MSgt. Shooter Person
    Join Date
    Aug 2007
    Posts
    47

    Default

    Quote Originally Posted by nightFlarer View Post
    Ok I'm accepting requests for character models. Why? Because I need the practice, experience and something for my portfolio, also majority rules because I need the motivation or I might stop lol

    Requests have to be humanoid type, so 2 arms and 2 legs, no more no less, this makes rigging easier. They can be anything as long as it meets those requirements.

    It'll be nice to throw in a reference picture so I don't have to go into google and stuff lol.

    This is a rare opportunity 'cause modelers don't usually do stuff for other people for free ha.
    Two pages here already for people who would want Chuck Norris
    http://utforums.epicgames.com/showthread.php?t=619822

  7. #87

    Default

    Could someone make Juno and Vela from Jet Force Gemini and maybe some reincarnation of Lupus using the Krall Skeleton and the Ant Drones using the Liandri skeleton. Oh and maybe a tribal.

  8. #88
    Banned
    Join Date
    May 2009
    Posts
    139

    Default

    I think an Abbey model from UT99 would be good

  9. #89
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    How about these aliens from District 9 (Prawns).

    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  10. #90

    Character (PC) Already being worked on.

    Quote Originally Posted by Zerglings View Post
    How about these aliens from District 9 (Prawns).

    Ding fries are Ding fries done Ding fries done "I'm" on da run ! Zooooom!

    Oh and nightFlarer is also now a team member on Jade Phoenix YAY!

  11. #91
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    To bad the work stoped people just give up.
    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  12. #92

    Default

    I didn't see any we've stopped the progress post yet Zerg-a-do, I know one the managers on the team that guy is on. I'll see what the progress is on it ok?

  13. #93
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    Ya thanks Jade for the looking into it.
    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  14. #94

    Default

    A District9-Battlemover Sonnhalter made that one. Now if the prawn can fit that mover THAT would be *awesome* especially if they're going UDK with it as well too.

  15. #95
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    To bad u have to login to see anything.
    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  16. #96
    Iron Guard
    Join Date
    Jan 2008
    Location
    lancashire, UK
    Posts
    733
    Gamer IDs

    Gamertag: Snorkelbottom

    Default

    why not port all the characters from gears, marcus, dom, baird, cole, ramm, cogs and locust. unless its already been done?!?

  17. #97
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    It's been done m8.

    I'll give you a link: http://utforums.epicgames.com/showthread.php?t=621218
    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  18. #98
    MSgt. Shooter Person
    Join Date
    Jul 2009
    Location
    Melbourne, Australia
    Posts
    198
    Gamer IDs

    Gamertag: nightFlarer

    Default

    Quote Originally Posted by snorkelbottom View Post
    why not port all the characters from gears, marcus, dom, baird, cole, ramm, cogs and locust. unless its already been done?!?
    Some of them have been done, it's not really a hard job to port these, it's just I don't have the game yet and I don't have time at the moment.
    ----
    Since I'm working with Jade Phoenix, I won't be fulfilling any requests yet, but if people want to throw their ideas out, feel free to post.
    Edible Poly. Tastes better than mesh.
    Edible Poly - My Blog
    My Deviant Art

  19. #99

    Default

    Quote Originally Posted by Zerglings View Post
    Too bad you have to login to see anything.
    Its a Yuku board rquirement but by all means allow to me illuminate on the subject I will upload the pic.

    Quote Originally Posted by nightFlarer View Post
    Since I'm working with Jade Phoenix, I won't be fulfilling any requests yet, but if people want to throw their ideas out, feel free to post.
    And he's doing a Bang up job of too I might add! Great work from this young gentleman.
    Attached Images Attached Images

  20. #100
    Prisoner 849
    Join Date
    Aug 2009
    Location
    Hobart, Tasmania, Australia
    Posts
    932

    Default

    Nice work on the mech.
    Intel Quad Core i7 860 2.80-3.20Ghz, Gigabyte GA-P55-UD3, 8GB 1333 DDR3 Zeppelin Ram, Navida GTX 460 1GB, Windows 7 64.

    Deinonychus the Raptor

  21. #101

  22. #102

    Default

    What about having Selket in UT3? Just joking, really interested in seeing some UT2k4 characters in UT3.
    Unreal4Eva
    ______________________________________________


  23. #103
    MSgt. Shooter Person
    Join Date
    May 2012
    Location
    Germany - near Stuttgard
    Posts
    51

    Default

    why not all animals and Carackters from Unreal2 direckt porting... at last to make a cool
    MonsterhuntMod...

  24. #104

    Default

    Like another person said, a Chimeran Hybrid from Resistance would be nice...


 
Page 3 of 3 FirstFirst 123

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.