I have to ask. I really do. I've never played a game with "Matchmaking" until Gears of War 2. Now, I've found it as a hindrance. Here is why.
If we, for example, take 1 hour to play, this is how it plays out:
Gears of War 2 Matchmaking - 40 minutes of play time and 15 - 20 minutes of finding a match.
Gears of War 1 Lobby System - 55 minutes of play time and 5 minutes of finding a match.
How did I come up with that?
well, for GoW 1's lobby system, I LOVED playing in long matches. Firstly, you connect with your teammates. Then, you also do not have to go through the process of finding a match so often, which reduces time spent outside of gaming.
In GoW 2's matchmaking system, it takes 3 - 6 minutes (usually) to find a match. On top of that, the matches are only 5 rounds long. This entails that you have to go through the matchmaking process again in 10 - 13 minutes. So, every 10 mins. (approx.), you have to spend 3 - 6 minutes finding a match. I know, sometimes you find one in 30 seconds to 1 minute but honestly, how often does that happen? Not often enough.
Oh, there are also many pro's with in each system but I think the Lobby system far outweighs matchmaking's pros.
-In the Lobby system, you get to play longer matches, play the gametype YOU want, play in a lag free system since you can CHECK the host's connection before you join, and play in the map you like.
-Matchmaking's pros are that you get and even playing field because it matches you up with people around you (though as most people can attest to, there is always 2 - 3 people that don't really belong). There is an "even" playing field because all matches are set to X rounds.
Also, matchmaking hinders finding matches a lot in not-so popular game modes. I personally need to finish my "friend with benefits" achievement but I can't find anyone that is playing Act 4 (which is what I need). If at least Co-op had the same system as in GoW 1, I could check out anyone that is playing host to coop at the moment and then join them at whatever point they're at. At least I can evaluate how close to the section that I need them to be they are. But last night, I ended up having to go through every act IV checkpoint and every difficulty level and keep pressing start to try to get into a game...and it never did because I didn't know if there was anyone playing. At least, if I knew if people were close to act 4, I'd join. But I don't.
Horde is another matter where matchmaking hinders it. I barely play Horde. The biggest reason has been that I can't get into a match. I put it to start the match but it takes LOOONNGG to find players. It takes upwards to 10 minutes to find players. Sorry, but I'm not into waiting 10 - 15 minutes (and even less, waiting 5 minutes for matches). So, I can barely play horde. I've only played it 3 times: system link/splitscreen when I first got the game, once when I left matchmaking on for 15 or so minutes and it found people, and by myself yesterday because matchmaking couldn't find anyone. I would really like to play Horde but no one to play because the matchmaking doesn't find them.
So, what do you guys like more? I'd specifically would like to know if the Gears of War 2 community would like Epic to change things with the 4th title update that is coming in July.
I'll be making a poll (if I can), with these options. Where do you fall into?
Option 1: Matchmaking Only - Just like now.
Option 2: Matchmaking and Lobby System - Why? because some people undoubetly DO like matchmaking's ease of use (only press the button once and it does the rest for you) Plus, Matchmaking is already in there, so no need to take it out. Just add in a lobby if people want it..
Option 3: Lobby System Only - Why? Because there are less and less players as time goes on after release and it takes longer and longer for matchmaking to work.



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