It seems people don't like to leave feed back any more...
Over all, I like this map. It has a cool look/atmospher to it despite is simple setting. The lighting really helps out the map. The map is fun to play as well, with most of the map providing obstacles and z-axis fighting opportunities.
My biggest complaint is the performance of the map from time to time. I just checked it out in the editor and there is too much terrain being rendered that the player will never see. "Removing" these sections should really help in the frame rate department.
I would also suggest placing a blocking volume so that a player can't "fly" so high they can see outside the playable area. While this won't be an issue during a game, it will before it and when players spectate.
The only other thing might be the scaling of the water material. Though I doubt anyone will ever get high enough to notice it.
Right now it's a keeper, but a 1.1 version with the terrain optimizing, plus any other issue that might come up would be even better! Nice work.

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