Is this the fixed version of the map with no invisible collision issue?
Is it a cave or a tree or a tree in a cave or a cave in a tree? Just kidding, that was just my first impression before hitting "start". I liked the ambient sounds with the crickets and stuff as well as the swaying grass. This one has great flow and connectivity and 3 players is perfect (although, 1on1 isn't too bad either). You succeeded in creating an "old Unreal feeling" and "a good looking map, while still keeping good gameplay, visibility and performance".