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  1. #1

    Default cache.ini file format?

    Hi,
    Is there any documentation on the checksum used in the Cache.ini file? (the left of the = character? Is it an MD5 checksum? If so, what is the original data? Thanks for any help / info.

    Example:

    277264FE4A72B6E0FBAE18B6392FFF59=DM-MapName

  2. #2

    Default

    It's "PackageGUID=PackageName", nothing more and nothing less. The GUID is a unique identifier for a package that doesn't change when the package is updated in a patch. At least that's how it worked in Unreal Engine 1 and 2.
    Wormbo's UT/UT2004/UT3 mods | PlanetJailbreak | Unreal Wiki | Liandri Archives

    <elmuerte> you shouldn't do all-nighters, it's a waste of time and effort
    <TNSe> nono
    <TNSe> its always funny to find code a week later you dont even remember writing
    <Pfhoenix> what's worse is when you have a Star Wars moment
    <Pfhoenix> "Luke! I am your code!" "No! Impossible! It can't be!"
    Note that your questions via PMs will be ignored if they actually belong in the forum.


 

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