UT2004 demo playback framerate issue.
After doing the most exhaustive research on the subject I have a request/question.
You see when demos (clientside or serverside) are being played back there is no way to get a better FPS then the tickrate at which they where recorded.
(full description of the issue here)
this means it is absolutely impossible to get a decent slow motion of the action on demos because their framerate is caped at the server's max tickrate even if you set the demorec engine's properties to record at 1000tickrate.
the problem is that the demo playback engine does not interpolate the existing "ticks" from the tickrate to generate the frames in between two "ticks". The funny thing is that UT3 had the very same problem but EPIC fixed it by releasing a patch.
so pretty please with sugar on top, clean the f**king car. hem i meant could anything be done on the matter?
options to fix this:
-release a patch (I often fantasies about this. <3)
-develop a tool to "manually" interpolate demos. by this I mean to directly interpolate the file .demo4 and generating a 90fps demo with a 30fps demo.
tools of the kind already exist for UT (the classic old game). see movieunreal++.
Unfortunately i have tried every other trick in the book to improve demo playback and so this post is my "last shot" at ever getting a fully functional demo playback feature on ut2004.
anyway, any kind of response on the subject is most welcome and if anyone knows of a way to get in touch with the EPIC UT2004 team about this issue please post here.
Last edited by bubbles; 05-02-2009 at 10:19 AM.
i dont think ur going to be in luck , iv also tryed upping the FPS in order to dumpframes at a higher rate so i can make slow-mo shot, but 30 FPS (accually 29.97fps) seems to be the max
you ignorant ****. how useless can you possibly be?
With statements like that, I retract from giving you useful information. Well maybe I will give you one...
Originally Posted by bubbles
Get an attitude adjustment.
Is it that time of the month for u bubbles?
so let’s look at this... you ask a rhetorical question, that you answer yourself, then ask for anyway to get in touch with the epic team that did 2k4 to do... what? give a s#!t about 1 5 year old dead game?
If the answers you seek are not found in Google what are u going to do?.. cry?
I was merely letting u know that you are not the only 1 searching for a way to up the FPS and that 2 ppl not finding an answer, might just be the answer... there is no way to do it you fŘck-tard.
Last edited by Sekmet; 07-13-2009 at 05:30 AM.