I assumed those numbers referred to a specific weapon, but I tried your idea and it didn't fix the problem.
Yeah, the rocket launcher replaces the redeemer properly in all circumstances. The modified weapons show properly offline yes.Hang on, you said that the rocket launcher is being replaced properly, just not the ones you've modded?
Have you tried them in a botmatch?
That's the problem, I can't see any errors or any sign of any issues on both the server logs or my own, online and offline.Are you getting any log errors?
Basically it's like this:
(Running ONLY my mutator)
If I load the mutator on a server - (initially) all modified weapons will show properly.
If seamless travel is enabled (default), and I vote to change map - all modified weapons will not appear but still able to pickup.
If I reconnect to the server - all modified weapons will appear correctly.
If seamless travel is disabled - all modified weapons will appear correctly after a map change - but disabling seamless travel often kicks people off the server.
My server is Windows based, build 3797 with WebAdmin enabled. The same problem was reported to me by another user on his own server.




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