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  1. #1
    MSgt. Shooter Person
    Join Date
    Dec 2006
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    Dallas, TX
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    305
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    Gamertag: m0zi

    Default SP_Industrial v2.0 (Re-Release)

    This is something that I did as a side project to make my first SP map more visually impressive. Some of you may remember the initial release and I thank you for the comments.

    Now I bring you v2.0! (Note: full size pics are 2560x1600 )

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    The download link for the map is available here:
    http://mozidesign.com/Levels/SP_Industrial_v2.zip

    Overall the level is the same as before, however there are quite a few changes to combat and cover from v1.0

    Install instructions are in the readme. If you guys encounter any problems on the install or loading the map (just use open sp_industrial_v2 in the console) let me know.

    Other than that have fun!

    Note: I did not get checkpoints in this map...however my next map that is coming soon ( I promise) will have working checkpoints.
    -MozI -

    www.mozidesign.com

    Twitter - mozidesigner

  2. #2
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Location
    Central Europe
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    126
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    Gamertag: Dr Judym

    Default

    Also feel free to download it from here.

  3. #3
    Boomshot
    Join Date
    Aug 2008
    Posts
    2,099

    Default

    thx man!!...i rember this map, and it's one of my favorate in level design, for 1.0 my old suggestion is longer gameplay, more horde like.since it's really short.


    thx for the direct download.also thx dr judym's link,
    filefront is gone, i hope more download like this in future ,really faster than those megaupload, fileplanet,etc
    Last edited by darksin; 03-30-2009 at 02:49 PM.

  4. #4
    MSgt. Shooter Person
    Join Date
    Dec 2006
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    Dallas, TX
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    305
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    Gamertag: m0zi

    Default

    I recall that, however given the game space it would have been a lot harder for me to make it horde like and add more AI.

    The encounters are the same as last time.
    -MozI -

    www.mozidesign.com

    Twitter - mozidesigner

  5. #5
    Redeemer
    Join Date
    Apr 2009
    Location
    Preston
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    1,531
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    Gamertag: CLEANCUTMAFIA

    Default

    Looks nice downloading... Ill be back with somefeedback, thanks
    GOW1, GOW2, ANNEX AND HORDE VETERAN\\HEADSHOT// - THANKS TO LOOK_MA_NO_HEAD FOR THE SGE SKIN <<< CLICK THE LINK AND EDUCATE YOURSELF, EMERGENCE DAY IS COMING...

  6. #6
    Redeemer
    Join Date
    Apr 2009
    Location
    Preston
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    1,531
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    Gamertag: CLEANCUTMAFIA

    Default

    Ok well that was by far the most detailed SP i have played 2day and ive tried nearly all of them, Great work it feels just like something out of the campaign,

    Only complaint i would have was the end battle to secure the bunker at the end should be a bit harder mabye a wretch and a theron or 2 on the stairs and another boomer.

    But truly amazing detail and gameplay so thanks anymore i need to look out for. And you any plans to make a lance3 map, Thanks
    GOW1, GOW2, ANNEX AND HORDE VETERAN\\HEADSHOT// - THANKS TO LOOK_MA_NO_HEAD FOR THE SGE SKIN <<< CLICK THE LINK AND EDUCATE YOURSELF, EMERGENCE DAY IS COMING...


 

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