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  1. #1
    Redeemer
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    Default UT3 WebAdmin 1.17 released - 2009-09-13 (requires UT3 patch 2.1)

    While you're updating your servers to UT3 Patch 2.1 you might also want to update the WebAdmin. The latest version is version 1.17 and you can download it here:
    http://ut3webadmin.elmuerte.com/down...p?t=2009-09-13

    Changelog
    v1.17 - 2009-09-13 (requires UT3 2.1)
    -------------------------------------
    - fixes the issue where changes to game profile disappeared when a new map
    was loaded.
    - made some changes to the way the menu permissions are validated, the
    urls used for AJAX requests are now dependent to their base url. This
    addresses issues #74, #75

    v1.16 - 2009-07-30 (requires UT3 2.1)
    -------------------------------------
    - added a warning when the localization file is corrupt. This causes missing
    menus.
    - changed the method of detecting active mutators
    - added functionality to configure server actors

    v1.15 - 2009-05-17 (requires UT3 2.1)
    -------------------------------------
    - fixed a few typos
    - added a setting to validate the IP in sessions. This increases security by
    making sessions less prone to hijacking.
    - added a basic translit system which allows conversion for certain information.
    this can be used to convert Cyrillic characters to their ASCII equivalent.
    This translit system is also used by the chatlog. See the file
    Localization/RUS/WebAdmin.rus how you should build your translit table.
    The translit system is needed because the webadmin can only produce ASCII (or
    UTF-8) output. Internally UE3 uses UTF-16, which can not be used by the
    webadmin.
    Note: The translit system is not used for input processing.
    Note: Because the tanslit table is stored in a localization file you need to
    have the appropriate Language set in UTEngine.ini or you have to manually
    copy the table to WebAdmin.int
    - made all text localized, people can now localize the WebAdmin if they feel
    like it. To localize the HTML files define the HTMLSubDirectory localized
    variable, and create the proper files in the Web/WebAdmin/??? directory.
    Note: the <!-- #include ... --> files are not transparently handled.
    - Don't send gzip encoded files to Safari browsers, they lies about supporting
    gzip encoded files (or at least, for javascript)
    - various browser tweaks

    v1.14.0 - 2009-04-05 (for UT3 2.0)
    v1.14.1 - 2009-04-05 (for UT3 2.1)
    ----------------------------------
    - added support to dynamically add skins to the webadmin. To register a skin
    simply create an .ini file in the Config directory with the following content
    [SomeName WebAdminSkin]
    FriendlyName=My Own Skins
    CssFile=/images/myskin/main.css
    - added option to /current/bots to add an arbitrary number of bots
    - added a system settings page to change webadmin settins
    - reduced loading of gametype classes to filter the mutator lists, this reduces
    loading of additional packages during the game (which clients would need to
    download). You can force rebuild of the caches by visiting this (hidden) page:
    http://<webadmin.ip>/ServerAdmin/system/allowancecache
    http://<webadmin.ip>/ServerAdmin/system/settingscache
    (note: this is something you might want to do after installing new or
    upgrading gametypes/mutators)

    v1.13 - 2009-03-22
    ------------------
    Note: Patch 2.1 is required
    - filter duplicate gamemode/maps/mutator registrations (check the log file for
    detections).
    - fixed XHTML comppliance issues for all pages
    - added tooltips to the settings pages with additional information about the
    settings.
    - added "Max Replay Limit" setting to the map list editor

    v1.12 - 2009-03-09
    ------------------
    - fixed unsaved settings bKickMissingCDHashKeys, TimeToWaitForHashKey
    - fixed "No Custom Characters" showing up as a number field
    - fixed bug #0000065: Score Limit setting appears twice
    - should no longer disable "achievements"

    v1.11.1 - 2009-03-07
    --------------------
    - lowered the minimum engine version for the Linux Server 2.0 beta

    v1.11 - 2009-03-07
    ------------------
    - fixed creation of new maplists when javascript was enabled
    - fixed spaces in map names when saving maplists under certain circumstances
    - fixed an accessed none in the chat log functionality
    - added the setting to disable seamless level loading:
    Settings > General > Administration > Disable seamless loading

    v1.10 - 2009-02-28
    ------------------
    - added an game engine check at webadmin startup
    - some minor adjustments
    - added text/voice muting to /current/player page. Note: voice muting is a
    force action to all clients. This means that a forced unmute removes the
    client's own mute action.

    v1.9 - 2009-02-20
    -----------------
    Note: Patch 2.0 is required
    - added sessionban functionality
    - added spawn protection time setting for gametypes
    - new voting configuration functionality, if it doesn't show up, add the
    following query handler: WebAdmin.QHVoting
    - added note taking functionality to the "current" page

    v1.8 - 2008-12-05
    -----------------
    - fixed bot roster editing when the roster was empty
    - konami code
    - added an alternative authentication module: WebAdmin.MultiWebAdminAuth
    this one allows multiple user accounts
    - added some gametype settings magic that shows the best match for available
    settings for an gametype that did not provide its own settings class.
    - added "news" to the home page


    You can report bugs here:
    http://ut3webadmin.elmuerte.com/bugtracker
    Last edited by elmuerte; 09-13-2009 at 04:55 PM.
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  2. #2

  3. #3
    MSgt. Shooter Person
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    Default



    I gently renewed the appearance and made it open (with author's tacit consent).

    UPDATED 03.10.09: DOWNLOAD THEME

    æ
    Last edited by voila; 03-10-2009 at 12:13 PM.

  4. #4
    MSgt. Shooter Person
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    Default

    Hello elmuerte,

    thanks for your fast release even faster then the linux server
    Greetings from Germany. General.Jung
    eSport-Community and [eSC] Clan
    http://esportcommunity.com

    Bring BACK BombingRun and DoubleDomination

  5. #5
    Redeemer
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    Default

    Version 1.11 released: http://ut3webadmin.elmuerte.com/down...p?t=2009-03-07

    v1.11 - 2009-03-07
    ------------------
    - fixed creation of new maplists when javascript was enabled
    - fixed spaces in map names when saving maplists under certain circumstances
    - fixed an accessed none in the chat log functionality
    - added the setting to disable seamless level loading:
    Settings > General > Administration > Disable seamless loading


    It's strongly advised to update, because previous versions 1.9-1.10 corrupt your maplists when saving them.
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  6. #6
    Boomshot
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    Default

    ahh if i had be abble to patch my linux server to 2.0 ......i had be abble to install a web admin but.....not on admin list--->no official mail---->no linux 2.0 patch---->no webadmin1.11

    thx for your work elmuerte ...one day probably i ll use that nice tool ....i mean the same version as all other users....but for now i m punished !


    for info my server is still on patch 1.2 and i have the webadmin 1.8 installed on it:

    -i cant get stats working
    - i cant open many thing in w admin(bots general settings and pass)

    are those two versions not compatible ?........or another "no luck" just for me?
    Last edited by Bl!tz~; 03-07-2009 at 06:47 AM.
    ~THUND3RL4ND~IP:77.111.254.236:27015 -UOF-UnrealOldFriendsForum
    AsusFormulaV/FX-8350@8x5.0ghz/CustomLoop/MSI-N660TI-PE-OC/KingstonHyperX-8GbDDR3-1600Mhz/KingstonHyperX-SSD120GB/InWin-DragonRider/AntecQuattro1000W
    XFire&Steam:bfgblitz MyMaps

  7. #7
    Redeemer
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    Default

    I'd suggest you join the server admin mailing list, then you'll get the heads up on the latest betas of the linux server. See the sticky in this forum for info on how to join the mailing list.
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  8. #8
    MSgt. Shooter Person
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    Smile Friendly Fire Scale

    Where on web admin interface you can set the level of frienly fire scale? There is just to mark it on or off. Planning to set it to 0.20 = 80 %.

    Not sure but I add this line FriendlyFireScale=0.200000 to UTGame.ini [UTGameContent.UTOnslaughtGame_Content] section. I don't know how to test what is the current % now, but it seems work how I have planned. Idea is from UT2004.ini (similar line).
    Last edited by EmDzei; 03-25-2009 at 12:30 PM. Reason: Added last paragraph..

  9. #9
    MSgt. Shooter Person
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    Default Allow Game Voting

    Is there anyway that when you enable (Allow Game Voting), there could be an option that would allows you to choose which game type will be aviliable for voteing.

    Thanks.

  10. #10
    MSgt. Shooter Person
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    Cool

    Quote Originally Posted by chrisgoat View Post
    Is there anyway that when you enable (Allow Game Voting), there could be an option that would allows you to choose which game type will be aviliable for voteing.
    I had this same problem. I got answer here from forum. I mark all vote lines on UTGame.ini to false or 0 (zero) and set my settings on UTVote.ini file. After this all votes begin work nice.

    ***

    I have a new problem myself. I updated my UT3 WebAdmin interface to newest one, 1.13. It needs newer game than I have. It needs version 3805. Is there 3805 somewhere? Where I can download it?

    Or where I can download the older version of UT3 WebAdmin (1.12) until can download engine 2.1 alias 3805?
    Last edited by EmDzei; 03-25-2009 at 12:31 PM. Reason: + .ini

  11. #11
    Redeemer
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    Default

    Quote Originally Posted by EmDzei View Post
    Where on web admin interface you can set the level of frienly fire scale? There is just to mark it on or off. Planning to set it to 0.20 = 80 %.
    I don't add new game functionality. I just expose configurable things via the webadmin. Unless I overlooked something, if it's not in the webadmin, then you probably can not configure it.

    Quote Originally Posted by chrisgoat View Post
    Is there anyway that when you enable (Allow Game Voting), there could be an option that would allows you to choose which game type will be aviliable for voteing.
    I don't think that option is available. A dirty hack would be to remove the gametype registrations (i.e. the entries in the ini files that make the gametypes known to the game). It will completely disable that game type though.

    Quote Originally Posted by EmDzei View Post
    I have a new problem myself. I updated my UT3 WebAdmin interface to newest one, 1.13. It needs newer game than I have. It needs version 3805. Is there 3805 somewhere? Where I can download it?

    Or where I can download the older version of UT3 WebAdmin (1.12) until can download engine 2.1 alias 3805?
    UT3 version 2.1 is currently in the testing phase (which usually lasts for a while before its made public). If you want to join in testing patches for UT3 you will have to join the UT3 servers mailing list (see the sticky). You can always download older versions of the webadmin: http://ut3webadmin.elmuerte.com/#downloads
    My download system currently doesn't support multiple branches for downloads. This is because the released webadmin versions are always stable (not beta). And yes, during the "beta" phase of UT3 patches you might have a desync in webadmin versions (this is usually due to new configurable functionality).



    Disclaimer, or word of caution: Joining the ut3 servers mailing list and testing the beta patches comes with a responsibility, so behave (i.e. conform to the netiquette for mailing lists).
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  12. #12
    Boomshot
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    Default

    Quote Originally Posted by chrisgoat View Post
    Is there anyway that when you enable (Allow Game Voting), there could be an option that would allows you to choose which game type will be aviliable for voteing.

    Thanks.
    Quote Originally Posted by elmuerte View Post
    I don't think that option is available. A dirty hack would be to remove the gametype registrations (i.e. the entries in the ini files that make the gametypes known to the game). It will completely disable that game type though.
    chris that is pretty much what i did, on my second server i have enabled WAR, GREED, VCTF and CTF gametypes so what i did was go in the ini file and remove the other gametypes and it works fine as far as i can tell, been like that since the patch with no troubles anyway.

    Epic REALLY should make this an option in the Voting menu though so that admins can set this without hacking anything.

  13. #13
    MSgt. Shooter Person
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    Default

    Quick easy question for you folks- In the general settings under players there is a box that is labeled no custom characters with a number you can set. Am i assuming correctly that this number is how many custom characters you will allow?

  14. #14
    Banned
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    Default

    Quote Originally Posted by voila View Post

    I gently renewed the appearance and made it open (with author's tacit consent).

    UPDATED 03.10.09: DOWNLOAD THEME

    æ
    this needs a black edition theme!!

  15. #15
    MSgt. Shooter Person
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    Default

    Hi El Muerte,

    I could not for the life of me find detailed instructions on the webadmin's useage parameters pertaining to which types of servers it would be appropriate for. So... I tied it with a retail listen server and it seems to have chewed up my settings so badly that I cant get anyone on server anymore.
    I have deleted all the files installed to the UT3 directory ....and still had issues.Taking it one step further, i deleted my UTGame,UTWeb,UTMaplists,UTVote and UTwebadmin ini's to start from scratch. Still a no go to connect anymore.
    Does webadmin alter anything in the ut3 install directory too? Do i have to delete my entire Documents\MyGames folder to get back to default?
    ASUS Maximus Formula | Intel Core2 Extreme QX9650 | nVidia GTX280 OCX
    4GB OCZ DDR2-1150 PC2-9200 Reapers | Thermochill/Swiftech/D-Tek W/C

  16. #16
    Skaarj
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    Default

    Hey, is anyone having issues with the maplist opening and closing really fast?

    I am using version v1.12

    I tried using different browsers and different game modes but whenever I go to edit the map list the list drops down then closes really fast.

    I tried it with IE, FireFox and Opera browsers...

    It does work fine for a while after I shut down and restart the servers...

    Thanks!

  17. #17
    MSgt. Shooter Person
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    If your running V2.0 server then download V1.14.0

    v1.14.1 – 2009-04-05 beta – requires UT3 version 2.1 (engine version 3805)
    v1.14.0 – 2009-04-05 – requires UT3 version 2.0 (engine version 3792)
    v1.13 – 2009-03-22 beta – requires UT3 version 2.1 (engine version 3805)
    v1.12 – 2009-03-09 – requires UT3 version 2.0 (engine version 3792)
    v1.11.1 – 2009-03-07 – requires UT3 version 2.0 (engine version 3792)
    v1.11 – 2009-03-07 – requires UT3 version 2.0 (engine version 3797)
    v1.10 – 2009-02-28 – requires UT3 version 2.0 (engine version 3786)
    v1.9 – 2009-02-20 – requires UT3 version 2.0 (engine version 3786)
    v1.8 – 2008-12-05 – requires UT3 version 1.3 (engine version 3601)
    v1.7 – 2008-09-21 – requires UT3 version 1.3 (engine version 3601)
    v1.6 – 2008-08-23 – requires UT3 version 1.3 (engine version 3601)
    v1.5 – 2008-08-08 – requires UT3 version 1.3 (engine version 3601)
    v1.4 – 2008-06-03 – requires UT3 version 1.3 (engine version 3601)

  18. #18

    Default

    Hi guys,

    I'm a server admin, i need some help for setting the anti-cheat hack from the WebAdmin.

    I don't understand what the 3 option do. Can you explain me please?

  19. #19

    Default

    I need some help please.

  20. #20

    Default

    UP Please

  21. #21
    MSgt. Shooter Person
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    Default

    Ok, I upgraded my server to patch 2.1. I uploaded the latest web admin (release at the same time as the 2.1 patch). Now my web admin does not work.

    I just get failed to connect to page.

    I cant remember where and what ini's need editing to make sure the listen post is right, or where the passwords are.

  22. #22
    MSgt. Shooter Person
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    How I set multiadmin support?

    I have add the line "WebAdmin.MultiWebAdminAuth" to AuthenticationClass on [WebAdmin.WebAdmin] section and HTTP authentication to true; bHttpAuth=true.

    What I add to section [WebAdmin.BasicWebAdminAuth]? Of course the username but where password?

    I didn't get in when using this multiadmin class.

    Yep, Windows dedicated system with patch 5 (v2.1) and titan pack.

  23. #23
    MSgt. Shooter Person
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    Default

    here is a dumb question. Is there a way to run the webadmin from a server different than the game server.

  24. #24
    MSgt. Shooter Person
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    Quote Originally Posted by TONY[-TOC-] View Post
    here is a dumb question. Is there a way to run the webadmin from a server different than the game server.
    Not sure what you mean by this?????

    What happens is you get the web admin files on your pc. You edit the .ini files to add in your admin login and password and the port that the web admin can use to read from the game server provider.

    Then you upload these web admin files to the UT game folders on the server that your game runs from (the server of your game server provider).

    Then you open your web browser and type in the IP address of your server with the port number you choose. So it looks like this:

    http://XX.XXX.XXX.XXX:ZZZZ/ServerAdmin/

    Where the X's are the IP and the Z's are the port number.

    Then you will see a screen for the login for your web admin of your server. Then you go in and edit the settings you want without having to download the ini files from your server, manually edit them, then save and re-upload the files, restart the server and check to see if it is right.

  25. #25
    MSgt. Shooter Person
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    WebAdmin 1.15 for V2.1 Patch 5 is out today

    http://ut3webadmin.elmuerte.com/#downloads


    v1.15 - 2009-05-17 (requires UT3 2.1)
    -------------------------------------
    - fixed a few typos
    - added a setting to validate the IP in sessions. This increases security by
    making sessions less prone to hijacking.
    - added a basic translit system which allows conversion for certain information.
    this can be used to convert Cyrillic characters to their ASCII equivalent.
    This translit system is also used by the chatlog. See the file
    Localization/RUS/WebAdmin.rus how you should build your translit table.
    The translit system is needed because the webadmin can only produce ASCII (or
    UTF-8) output. Internally UE3 uses UTF-16, which can not be used by the
    webadmin.
    Note: The translit system is not used for input processing.
    Note: Because the tanslit table is stored in a localization file you need to
    have the appropriate Language set in UTEngine.ini or you have to manually
    copy the table to WebAdmin.int
    - made all text localized, people can now localize the WebAdmin if they feel
    like it. To localize the HTML files define the HTMLSubDirectory localized
    variable, and create the proper files in the Web/WebAdmin/??? directory.
    Note: the <!-- #include ... --> files are not transparently handled.
    - Don't send gzip encoded files to Safari browsers, they lies about supporting
    gzip encoded files (or at least, for javascript)
    - various browser tweaks

  26. #26

    Default

    Thanks for sharing this useful information. It's great.



    taux pret auto - taux pret auto differe selon la rise en compte ... calculent automatiquement le taux pour un prêt automobile donne.

  27. #27
    MSgt. Shooter Person
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    v1.16 - 2009-07-30 (requires UT3 2.1)
    -------------------------------------
    - added a warning when the localization file is corrupt. This causes missing
    menus.
    - changed the method of detecting active mutators
    - added functionality to configure server actors

  28. #28
    Redeemer
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    FYI:

    v1.17 - 2009-09-13 (requires UT3 2.1)
    -------------------------------------
    - fixes the issue where changes to game profile disappeared when a new map
    was loaded.
    - made some changes to the way the menu permissions are validated, the
    urls used for AJAX requests are now dependent to their base url. This
    addresses issues #74, #75

    http://ut3webadmin.elmuerte.com/down...p?t=2009-09-13
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  29. #29

  30. #30
    Iron Guard
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    So we can make/edit the game profiles at any time server full or not and no reboot is required, just press save and its done?
    «ne» UT3 Community
    Never lose a map from your UT3 cache folder here
    «ne» UT3 BTA Server open 81.19.221.203:7780
    «ne» Map Packs Greed/Warfare/DM/VCTF/ONS2.0 here
    UT3 Benchmark results here

  31. #31
    MSgt. Shooter Person
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    Great job elmuerte, thanks.

  32. #32
    Prisoner 849
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    Thanks elmuerte for the new version. I have never had any luck getting custom community chars added as bots. Just curious if this was ever going to be possible. I'd like to get the Skaarj and Liandri robots in there.

  33. #33
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    Quote Originally Posted by M^vL View Post
    Thanks elmuerte for the new version. I have never had any luck getting custom community chars added as bots. Just curious if this was ever going to be possible. I'd like to get the Skaarj and Liandri robots in there.
    that would be cool , but then it would push the custom chars via redirect which may get folk to leave!
    «ne» UT3 Community
    Never lose a map from your UT3 cache folder here
    «ne» UT3 BTA Server open 81.19.221.203:7780
    «ne» Map Packs Greed/Warfare/DM/VCTF/ONS2.0 here
    UT3 Benchmark results here

  34. #34
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    Quote Originally Posted by Zeus... View Post
    that would be cool , but then it would push the custom chars via redirect which may get folk to leave!
    Actually it doesn't work that way to my knowledge. Custom chars don't get pushed by redirects (unfortunately!) and conversely, if you're using a custiom char but the server doesn't have it installed, everyone will see you as demo guy.

  35. #35
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    Quote Originally Posted by M^vL View Post
    Actually it doesn't work that way to my knowledge. Custom chars don't get pushed by redirects (unfortunately!) and conversely, if you're using a custiom char but the server doesn't have it installed, everyone will see you as demo guy.
    I'm using 'Malcom' atm our server doesn't have it installed, yet on a demo I'm still 'Malcom' ! which doesn't make sense after what you just said- will have to do some testing!
    «ne» UT3 Community
    Never lose a map from your UT3 cache folder here
    «ne» UT3 BTA Server open 81.19.221.203:7780
    «ne» Map Packs Greed/Warfare/DM/VCTF/ONS2.0 here
    UT3 Benchmark results here

  36. #36
    Skaarj
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    Lightbulb IpToCountry?

    Hi Elmuerte,

    is it possible to integrate IpToCountryFlags with GeoIP.dat by the player ip
    in the Webadmin?

  37. #37
    Redeemer
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    possible? don't see why not, but it's not something I'm going to do.
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  38. #38
    Skaarj
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    Quote Originally Posted by elmuerte View Post
    possible? don't see why not, but it's not something I'm going to do.
    and why not?

  39. #39
    Redeemer
    Join Date
    May 2000
    Location
    between the monitor and chair
    Posts
    1,523

    Default

    Because I regard it as a low priority feature request with a low demand, and I have more important things to do (like moving).
    Michiel 'El Muerte' Hendriks
    Magicball Network - Little Big Adventure community
    the Unreal Admin page - Unreal server administration
    UnrealWiki - UnrealScript and UnrealEd wiki.
    UnCodeX - powerful UnrealScript tool for programmers

  40. #40
    MSgt. Shooter Person
    Join Date
    Nov 2007
    Location
    SD
    Posts
    174
    Gamer IDs

    Gamertag: holyvoid

    Default

    Elmurte, thanks you so much for a great tool.
    I am not sure if you will ever do another release but if you do please consider adding
    1. Chat Text Filter
    2. Player text mute on chat text filter violation
    3. permanently textmute a player
    Welcome to the Void Server Ut3 DM >> 74.91.120.127:7777/ Port: 7777
    Welcome to Void BR Server (Bombing Run) 173.173.78.160
    xfire: voidydude


 

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