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  1. #1
    Redeemer
    Join Date
    Dec 2008
    Location
    Canada
    Posts
    1,009

    Angry Pickup factories

    How could I get those stupid power-ups to spawn immediately? Kismet? Coding? I have no idea.
    My maps: CTF-GRD-Pulse_AE | Vehicle Catapult | TargetPractice Training Map
    Kickin ass for UTForce
    UT3 (PC): Superking15
    PSN: Superking14

  2. #2
    MSgt. Shooter Person
    Join Date
    May 2008
    Posts
    441

    Default

    I think you have to do it in code.

    From what I know, things don't spawn straight away if bIsSuperItem = True

    Code:
    ...
    ...
    defaultproperties
    {
    	ShieldAmount=100
    	bIsSuperItem=true
    	RespawnTime=60.000000
    	MaxDesireability=1.500000
    	PickupStatName=PICKUPS_SHIELDBELT
    	PickupSound=SoundCue'A_Pickups.Shieldbelt.Cue.A_Pickups_Shieldbelt_Activate_Cue'
    ...
    ...

  3. #3
    Redeemer
    Join Date
    Dec 2008
    Location
    Canada
    Posts
    1,009

    Default

    Where do I put this? And will it affect all power-ups or just one?
    My maps: CTF-GRD-Pulse_AE | Vehicle Catapult | TargetPractice Training Map
    Kickin ass for UTForce
    UT3 (PC): Superking15
    PSN: Superking14

  4. #4
    Redeemer
    Join Date
    Dec 2008
    Location
    Canada
    Posts
    1,009

    Default

    Anyone? What am I supposed to do with this?
    My maps: CTF-GRD-Pulse_AE | Vehicle Catapult | TargetPractice Training Map
    Kickin ass for UTForce
    UT3 (PC): Superking15
    PSN: Superking14

  5. #5
    MSgt. Shooter Person
    Join Date
    Aug 2008
    Location
    Gulpen, Limburg, holland
    Posts
    91

    Default

    I know how you can make 'em spawn faster: put them in weapon lockers( only works with deployables
    http://themodding.heavenforum.com/
    My laptop specs:
    Dual Core 2.0 GHZ
    ATI mobility radeon HD3650 512 MB
    4GB DDR2 800MHZ

  6. #6
    MSgt. Shooter Person
    Join Date
    May 2008
    Posts
    441

    Default

    Quote Originally Posted by Superking17 View Post
    Where do I put this? And will it affect all power-ups or just one?
    Just one.. It would be kind of like a new power-up, so you could still add a normal shieldbelt and you might make another one called, say, shieldbelt2 which spawns quicker.

    I'm not really an expert on coding, you probably should ask in the coding section for a detailed answer on how to do it..

  7. #7
    Redeemer
    Join Date
    Dec 2008
    Location
    Canada
    Posts
    1,009

    Default

    Thanks for the info!
    My maps: CTF-GRD-Pulse_AE | Vehicle Catapult | TargetPractice Training Map
    Kickin ass for UTForce
    UT3 (PC): Superking15
    PSN: Superking14


 

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