Problems with path nodes
im working on a warfare map. The problem is all the path nodes are not connected . I tried to add some more closer together but it still didnt work. is it because of my map is too big? 40k unit between powercore and the node and the only way to get to the nodes by raptors (the flighing thing)
By not connected, you mean you hit P in your view ports and don't see the connecting lines?
Did you rebuild paths?
Are the lines of sight pretty straight?
These are just quick things to look at.
I don't think the size of the map should matter.
If the only transit between nodes is the Raptor, I think you need to add VolumePathNodes.