
Originally Posted by
xi dread ix
Guys, i mean this in the nicest way possible, and mean no insult to anyone, but how do you not understand how the ranking system works. There is no Gears specific ranking system. Gears uses the TrueSkill system, which works the same for every game its used on. I saw a post that had a link to the TrueSkill itself, which should help a lot, but let me put it in laymans terms.
To rank up, has nothing do to specifically with winning or losing or kill/death ratios. It is based upon how well you play. It is based upon your skill level itself. Now of course, if you play extremely well, your probably going to be racking up wins, play crappy, your probably going to get loses. But the rank system is not based upon leader boards or points or anything like that. If you were to make a new account, brand new, join a public match and completely own a bunch of guys who have rank, its possible to go from no rank to 2 bars in a single match. Ive read post on this thread where people have stated this happening to them. Get a lot of kills, the game thinks your playing well. Get a lot of assists, the game thinks your playing well. So on and so forth. IT HAS NOTHING TO DO WITH YOUR ACTUALLY NUMBER OF WINS OR KILLS OR DEATHS. It is perfectly possible to have a single win and be ranked higher than someone with 5 wins. I'm really not trying to be condesending. You want your rank to go up, then play better. Not rack up wins, but play better. IT IS YOUR PERSONAL PLAYER SKILL, NOT YOUR PERSONAL WIN TOTAL. TrueSkill is used in many other games, most notably Halo 3TM for example. TrueSkill on Halo is your skill level, not your rank. I.E. level 50s play better than level 25s.
This might seem confusing based upon how close the two things are related.
Playing well=wins
Playing badly=loses.
I hope this has cleared things up for a lot. For more info, check the link from a previous post that has a link to Microsoft Research. Gives very detailed (not laymans terms) info on how the TrueSkill system works.
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