http://www.2shared.com/file/4211678/...L3publish.html
(look for "Save file to your PC: click here" near the bottom)
Hi everyone. I'm applying to a school that requires building a map in unreal. The assignment only requires "two rooms connected by a corridor" but I tried to stretch that simple base requirement to make the map as interesting as possible.
The first room is a "mansion" inspired foyer and the other room is broken sunroom. There is an upstairs and downstairs corridor connecting the rooms, and from those corridors you can view a courtyard.
Any feedback would be greatly appreciated. Even if someone could confirm that the map loads, that would be tremendously reassuring. The map is "built," but I get an error when I try to "cook" it. To be honest, I'm not clear on what cooking does or why it's important, so I'm tempted to skip that. Can someone shed some light on what that does.
Thanks for any help!
*Edit. I intended for this thread to be in the beta section. Sorry about that.



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No worries as long as your map functions and has the minimal requirements. That section, as far as I know, is to ensure that you are capable of working in a 3d editor. All the techniques and intricacies will be taught to you once you get in your level design classes, the main concern is whether you understand the basics of BSP brushwork. But obviously, if you can make it sweet, it'll look much better by comparison. If you want my advice, put at least as much time of not more into the 2d map. That's where you want to get the most creative, but stay within guidelines.


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