Name: DM-AlRexa
Version: Final B3.0
Compatibility: PC and PS3
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Description:-
The basic layout was created on Maya and ported to UT3, most of the map content were done with Epic static meshes and custom content.
It consists of a main "Cylinder-Like" base with two additional floors and corridors connected to other bases from each side.
The map also contains many elevators and portals, in order to reach different areas on different height levels and far distances.
ALRexa meant to be both a futuristic water facility and a port in AlRexa sea near Q8-CITY.
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Comments: This is the third beta and the final version of the map. I've spent 8 months on this map yet it seems to be useless to spend anymore time. so I hope you will like the last version. ATM I need to focus on other projects and learn more on graphics. Please don't edit anything on this map.
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Screenshots:
T-Rex Room
Thanks to QX9 for the wonderful panoramas
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History:-
Beta 1.0: For this just being a beta version the map suffers from several glitches which will be fixed later on.
Beta 2.0:
-Optimizing [90%]
-Blocking Volumes [95%]
-Adjusting Kuwait-Towers scale [Done]
-Changing Kuwait-Towers glowing material [Done]
-Boat Glitch Fix [Done]
-T-Rex Windows Meshes [Done]
-T-Rex Weapons [Done]
-T-Rex Water [Done]
-T-Rex BSP Fix [Done]
-T-Rex Collision Fix [Done]
-Pool Collision fix [Done]
-Water Sphere StaticMeshes [Done]
-Water Sphere BlockingVolumes [Done]
-Sea size change [Done]
-Removing Fog effect [Done]
-Removing A Particle-System [Done]
-Adjusting and removing some objects on the circular-waterfall [Done]
-Disabling dynamic light and shadowing on some objects [Done]
-Adding Culldis-volumes [Done]
-Adjusting some of the pickup factories [Done]
-Removing unneeded Static lights [Done]
-Fix lifts [Done]
-Adding more Pathnodes [Done]
-Add Ambient Sounds [x]
-Changing Monitors Screens [xx]
-Make boats move [xxx]
Beta 3.0 Final:
-Optimized [Done]
-Removed more than 200 Staticlights [Done]
-Fixed PS3 version [Done]
-Fixed CullDistance Volumes [Done]
-Fixed glitches [Done]
-Changed few Smeshes [Done]
-Fixed the lighting channels [Done]
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Video: http://www.youtube.com/watch?v=AY0upQBHg5o
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Credits: Created by HANxOPX using Both Epic and self-created content and the unreal engine 3.
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Contact:-
"If you have any bugreports or suggestions leave comments here or feel free to PM me"
E-mail:Tyrannosauridae@yahoo.com
MSN:Tyrannosauridae@yahoo.com
UTforums:HANx
YouTube Channel:http://www.youtube.com/hanxopx
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Download:-
PC: http://www.fileplanet.com/193059/190...-3---DM-AlRexa
PS3: http://www.ut3mod.com/2008/10/deathm...ap-alrexa.html
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And I'd love to know your opinions!
Special Thanks to:-
- QX9 for the panorama screenshots!
- UT3fan2008 and "The Demon Slick" for the PS3 cooking and feedback!
- "{BFG}Bl!tz~" for the detailed feedback!
- Boshmais, Hewx and Nightphonex for testing the map and sharing ideas.
- And most of the thanks goes for Epic Games for developing UEngine3.
ENJOY!











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