Results 1 to 5 of 5
  1. #1
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    33

    Default server: hanging at "Connecting" after adding new maps/monsters...

    any idea on this one? yeah I'm sure all paths are correct and I have all the files.. this has been happening for a while now but in a different way... even old maps that have worked fine for months suddenly start hanging at connecting...

    any ideas welcome..

  2. #2
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    33

    Default

    so, no one has seen anything like this? I guess it couldn't have anything to do with my "server" being overclocked 1400mhz or anything right?. .

  3. #3

    Default

    You should try here http://www.unrealadmin.org/

    Or in the Server Administration forum here http://forums.epicgames.com/forumdisplay.php?f=260

  4. #4

    Default

    You should try here http://www.unrealadmin.org/

    Or in the Server Administration forum here http://forums.epicgames.com/forumdisplay.php?f=260

  5. #5
    Iron Guard
    Join Date
    Jun 2008
    Location
    at computer
    Posts
    514

    Default

    might be conflicting mutators or somthing.. try removing all the newly added ones and add them bk one at a time and test.. all i can think of :/
    //=========
    // ~NightMan
    //=========


 

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