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  1. #1
    Palace Guard
    Join Date
    Aug 2008
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    Location,Location
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    3,762

    Default Enemy spawn with kismet?

    how can i make an enemy spawn with kismet, its for a project im working on many thanks. =)

    Im able to spawn a bot but i cant see it ahhhhhh!
    Last edited by TheAgent; 08-29-2008 at 08:20 PM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Dec 2007
    Location
    San Diego, CA
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    86

    Default

    Hi,

    Is this for your own gametype?

    I saw some other posts with this issue, and when I recently started working on a gametype where i needed to spawn my own bots, I found some code to start with on this page: http://itu.dk/people/peder/ - under downloads, you'll see "The files from my second lecture on UnrealScript" - here's the link to his files: http://itu.dk/people/peder/Unreal%20...%20day%202.zip

    I've never coded with UnrealScript before, and so far my gameType is working. I setup wotgreal, exported the UT source, loaded up the above code, made changes - loaded the gametype in UT3 - and I'm on my way.

    Hopefully the link to the above code will work for you. What I understand of your issue, is that the bot you spawned doesn't have a skeletal mesh, etc. attached. You'll see this addressed in the code in the zip.

    Good Luck
    Sonic Wallpaper :: Music || Blog
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  3. #3
    Palace Guard
    Join Date
    Aug 2008
    Location
    Location,Location
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    3,762

    Default

    Quote Originally Posted by Sonic Wallpaper View Post
    Hi,

    Is this for your own gametype?

    I saw some other posts with this issue, and when I recently started working on a gametype where i needed to spawn my own bots, I found some code to start with on this page: http://itu.dk/people/peder/ - under downloads, you'll see "The files from my second lecture on UnrealScript" - here's the link to his files: http://itu.dk/people/peder/Unreal%20...%20day%202.zip

    I've never coded with UnrealScript before, and so far my gameType is working. I setup wotgreal, exported the UT source, loaded up the above code, made changes - loaded the gametype in UT3 - and I'm on my way.

    Hopefully the link to the above code will work for you. What I understand of your issue, is that the bot you spawned doesn't have a skeletal mesh, etc. attached. You'll see this addressed in the code in the zip.

    Good Luck
    thanks a bunch! i'll try it out after work =)


 

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