Hi, this is driving me crazy!
I have 4 pointlights, no shadows, that surround a city I'm making, and they have a low brightness value as they're just for ambient light so it doesn't go completely dark, and these work fine.
My problem is I've added a spotlight (and tried directional) to work as a sun, and this needs to be dynamic.... but it doesn't show up in the game! I've edited it in Kismet and it works fine in the editor.
I even added a SpotLightMoveable, and just left it sat there, not doing anything, but it still won't display in the game?
My environment has a terrain, water, a skydome (also tested it without a skydome, no difference) and static meshes for buildings and roads, none of it lights up (except the skydome, which is unlit).
Any ideas what's wrong?