Version: Final V1.0
Compatibility: Unreal Tournament 3
Description: Binary space partitioning (BSP) is a method for recursively subdividing a space into convex sets by hyperplanes. This subdivision gives rise to a representation of the scene by means of a tree data structure known as a BSP tree.
Comments: Conversion of the popular UT2k4 map, with kind permission of +evergreen+. A few changes for UT3 playability.
Credits: +evergreen+, Hourences for the textures, Hyperion / Solarsys for UT3Converter, me for the conversion : )
Download: Download PC (MediaFire)