Results 1 to 17 of 17
  1. #1
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    358

    Map - Capture the Flag (PC) Ice Station Zeto Remake

    As I mentioned in a request thread I have started work on a new map, a remake of DM-Zeto, and I thought I would share my progress.

    So far all the BSP is laid out and its just the long meshing processing now. Here are some screenshots showing the layout.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full versionThis Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    The largest change I have made (and its quite dramatic) is converting one area to outdoors. This was more of a personal challenge to see whether it could be done successfully and I am still in the process of deciding whether its worth keeping it outdoors, or changing it back to keep it true to the original.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    Ill upload some comparison pics in a bit - unfortunately I have UT'99 on a seperate comp to which I am mapping and writing this update so I will need to get the pics and edit this post.

    The next section is meant to have pillars but I am saving this for meshes. I have added a glass top area to it and am quite happy about how its turned out. Also notice I have made a new glass material to get a frozen effect on the windows. The material on the curved glass will be changed to fit properly.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version


    I have already pretty much finished the outdoor area. I knew how I wanted it to look so I could get that done pretty fast. It is quite a dramatic change from the boring snow and cliff face of the original. There is also a crane out there that does some random movements back and forth. No set matinee, its movements are all completely random lol.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    This area should be recognisable to any who played the original even though it is nowhere near done. I only have the basic structural essentials in at the moment.

    I have also kept to using the doors as was used in the original. I have already got these all working perfectly.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    One last area I would like to mention is the hidden shield belt. Previously just hidden behind a wall I have turned the area (because it comes off the outdoor area), into a garage.

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    Obviously there is nothing amazing here yet but its all still in the early stages. My main query is what people think about having an outdoor area instead of keeping it all inside. There is only one structural change as a result of this which is that normal the flak cannon spawn point was enclosed, however doing this on my version just looks silly and so I left it open.
    CTF-Nucleus - MSUC finalist
    DM-Stormdrain - Beta

  2. #2
    Iron Guard
    Join Date
    Oct 2007
    Location
    Sweden, Hässleholm
    Posts
    594

    Default

    Looks good so far, i'll definitely be keeping an eye on this one

    Was one of my favorites back in UT99.

  3. #3
    Prisoner 849
    Join Date
    Jan 2008
    Location
    Adelaide, South Auzzie
    Posts
    849

    Default

    Quote Originally Posted by Thrallala View Post
    Looks good so far, i'll definitely be keeping an eye on this one
    I second that!
    I like the look of your backdrop from what can be seen in the screenies!
    "The probability of someone watching you is proportional to the stupidity of your actions!"
    Unreal Old Friends
    Legacy


  4. #4
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    358

    Default

    Quote Originally Posted by Lord_PorkSword View Post
    I second that!
    I like the look of your backdrop from what can be seen in the screenies!
    I am reasonably pleased with that so far... unfortunately I couldn't show too much due to the angles without taking an outside view, which I wanted to avoid as its set up for maximum effect when viewed from the inside.
    CTF-Nucleus - MSUC finalist
    DM-Stormdrain - Beta

  5. #5
    MSgt. Shooter Person
    Join Date
    Jul 2008
    Posts
    196
    Gamer IDs

    Gamertag: PC:Akilles_King

    Default

    its cool looking when do u think u will be done cuz i wanna download it?

  6. #6
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    358

    Default

    Quote Originally Posted by iced-fang View Post
    its cool looking when do u think u will be done cuz i wanna download it?
    It could be a while - currently I have so much going on that I haven't really had time to dedicate to it. I am slowly making progress though, just suffering the equivalent of writer's block in some areas
    CTF-Nucleus - MSUC finalist
    DM-Stormdrain - Beta

  7. #7
    Skaarj
    Join Date
    Jul 2008
    Location
    England
    Posts
    4
    Gamer IDs

    Gamertag: Llama in a Tank

    Default

    Been waiting on a remake for a while now, great job! However, for that real classic zeto feel i'd suggest more snow and more claustraphobia. I can't say I like the sunset as a skybox much either, but it's your map.
    Those who take pleasure in war, have not experienced it.

  8. #8
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    358

    Default

    Quote Originally Posted by Dagren View Post
    Been waiting on a remake for a while now, great job! However, for that real classic zeto feel i'd suggest more snow and more claustraphobia. I can't say I like the sunset as a skybox much either, but it's your map.
    It should feel a little more claustraphobic once the meshes are in. Hopefully when you see the skybox in action you will approve more
    CTF-Nucleus - MSUC finalist
    DM-Stormdrain - Beta

  9. #9
    MSgt. Shooter Person
    Join Date
    Oct 2007
    Location
    Mountain Top, PA
    Posts
    347

    Default

    is this still in production?

    i love remakes!!!!!!!!!
    Online Name: Philospher

    Cogito ergo sum. -Descartes

    The unexamined life is not worth living. -Socrates

  10. #10
    Banned
    Join Date
    Jan 2009
    Posts
    6

    Default

    is really useful for me

  11. #11

    Default

    I'd sudgest alot more snow and a very very ccloudy sky. It looks to warm toned how it is now but thats just my opionion.
    A big Necris fan since the first time I got my hands on UT99. Join more Necris fans Here!
    Send in the clowns.The Nitwitts.
    Quote Originally Posted by phalanx View Post
    admin addbots 1
    *Loque joined the game*
    Oh no!!!
    *shuuders at ut99 Loque*

  12. #12
    MSgt. Shooter Person
    Join Date
    May 2008
    Posts
    441

    Default

    Hey Syphix, any progress?

  13. #13
    MSgt. Shooter Person
    Join Date
    Feb 2008
    Location
    The planet Narfelzoogen
    Posts
    243

    Default

    An outdoor area could show off more detail on the exterior but may slow the map down slightly. Since I'm a fan of detail in maps I'd vote yes for the outdoor area.

    + I enjoy the 'warm tone'
    .:Waht Do yuo maen I tlak fnun?y:.

  14. #14

    Default

    Well with a name like Ice station something or other you'd expect more cold.
    A big Necris fan since the first time I got my hands on UT99. Join more Necris fans Here!
    Send in the clowns.The Nitwitts.
    Quote Originally Posted by phalanx View Post
    admin addbots 1
    *Loque joined the game*
    Oh no!!!
    *shuuders at ut99 Loque*

  15. #15
    Iron Guard
    Join Date
    Dec 2007
    Posts
    775
    Gamer IDs

    Gamertag: m3maestro

    Default

    yeah zeto! with the shield in the hidden wall!! Makes me hope for a ut99 map pack with pressure, liandri, zeto, curse, gothic, etc...

  16. #16
    MSgt. Shooter Person
    Join Date
    May 2008
    Posts
    441

    Default

    Quote Originally Posted by m3fs View Post
    yeah zeto! with the shield in the hidden wall!! Makes me hope for a ut99 map pack with pressure, liandri, zeto, curse, gothic, etc...
    There is.. well, I'm going to post it tomorrow

    But I haven't heard from Syphix for ages, so I'm not sure Zeto will ever be finished..?

  17. #17
    Prisoner 849
    Join Date
    Jan 2008
    Location
    Adelaide, South Auzzie
    Posts
    849

    Default

    Syphix, any progress on this remake?
    Looking forward to see what you've done on this.
    "The probability of someone watching you is proportional to the stupidity of your actions!"
    Unreal Old Friends
    Legacy



 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.