Looks great man!
I'll download it tonight and check it out ASAP.
Keep up the good work!
Looks great man!
I'll download it tonight and check it out ASAP.
Keep up the good work!
If you download a map, please leave a message to the author! It's nice to know who we do it for.
My finished maps: (Old to new)
1) Cubes 'n stairs
2) DM-Meditation
3) DM-OldFactory
Top of the toppermost map. Wondeful flow, great routes, placement, beautiful graphics. AAA+
Thanks again guys.
On a side, but related note: I'm looking forward to the next HOLP mappack & CBP3's second release set for some more good layout mappage....![]()
looks nice, REAALLY NICE. Simmiliar to GoW maps.
I've played just about every DM map from the 3dbuzz contest, CBP3, and this forum. Very few make it on the server. This map is getting a lot of playtime and great compliments.
Thanks, this is one of those maps that seems to have it all. It should have easily been in the top 3 of the contest.
speed & fun gameplay and nice visuals.....wow....good work![]()
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AsusFormulaV/FX-8350@8x5.0ghz/CustomLoop/MSI-N660TI-PE-OC/KingstonHyperX-8GbDDR3-1600Mhz/KingstonHyperX-SSD120GB/InWin-DragonRider/AntecQuattro1000W
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Map is great with great visuals. I think you entered it into the MAKE SOMETHING UNREAL contest, did you not? Thought I saw it there - if so, good luck!
Today 08:11 AM
optic_freeze Map is great with great visuals. I think you entered it into the MAKE SOMETHING UNREAL contest, did you not? Thought I saw it there - if so, good luck!Yesterday 09:29 PM
{BFG}Bl!tz~ speed & fun gameplay and nice visuals.....wow....good workYesterday 05:06 PM
$n[p3r Beautiful map. We haven't ran into any bugs on our invasion server. It's perfect for invasion and should do well for DM.Agreed - great map!Yesterday 12:49 PM
[FnG]Bawsy Quote:
Originally Posted by Taffy
I've played just about every DM map from the 3dbuzz contest, CBP3, and this forum. Very few make it on the server. This map is getting a lot of playtime and great compliments.
Thanks, this is one of those maps that seems to have it all. It should have easily been in the top 3 of the contest.
Thanks guys for the compliments. I had a blast making it also.![]()
Any ideas on a good player load range for this one? Thank you.
That info is not in the readme?
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Nope, no sign of it there.
Download links do not seem to be working right now. Unfortunately I can't find one on google either. And I do not have the map anymore! Please can someone reupload it?
Don't let your mind wander -- it's too little to be let out alone.
kudos to Frank van Wensveen for this:Why I hate Microsoft
OK guys, I've found a link to get this map.
http://www.utzone.de/forum/downloads...2879_DM-Gutter
Really worth it!
Don't let your mind wander -- it's too little to be let out alone.
kudos to Frank van Wensveen for this:Why I hate Microsoft
Russian Unreal Tournament community
My UT2004 Maps: VCTF-RT-TrainCrossing | AS-RT-TextTrials
My next map - AS-RT-MirrorsEdge
large map, best with TDM and tough bots; like the shades of green and blue, buildings, vines, grassy and non-grassy floors, arches, music choice, jumps and flowing water sounds.
Healthy atmosphere, layout and urban setting, but needs the player load and author. Like the building, vines, trims, arches, grasses, and weapon/ammo placements. The skybox is worth seeing, jump pads are involved and some windy/watery sounds. Good for TDM and my player count choice for this map was 4-8 players.
Two PC links for this map stated on the posts above.
PS3 link for this map:
http://www.ut3mod.com/2011/09/deathm...ap-gutter.html
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