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Thread: DM-HW-Asgard

  1. #1

    Default DM-HW-Asgard

    Hey there!
    I already posted this... but in the wrong section since I got a wrong redirect (as I think!). It's an alpha release so I post it here again:


    This is my first map... I started it quite a while ago as a school project. However, I thought it would be a pity if I just wouldn't finish it. So there it is! It's got a few flaws, many things I should've done different but I think it's a quite ambitious project. It's a great map to play Invasion on. Please try it out and tell me what you think!







    Download here

  2. #2
    MSgt. Shooter Person
    Join Date
    Jan 2005
    Location
    Third World
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    271

    Default

    Alpha maps goes here . . .

    Watching the screens, to avoid the stretched pixels you can paint a new layer at the sides changing the "TextureMapAxis" in the "TerrainInfo -> Layer -> [NumberOfTheNewLayer]" properties to "XZ" or "YZ" depending on the side you are painting . . .

  3. #3
    MSgt. Shooter Person
    Join Date
    Sep 2006
    Location
    Covington, Ohio USA
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    152
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    Gamertag: {§ÎR}çyßêrhåwk

    Default

    Great map beta vulgaris....the gameplay is perfect. I have it on my clan server.

    cyber
    Unreal Central: "Keeping It Unreal!"
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  4. #4

    Default

    Thanks Cyberhawk, that makes me really happy to hear that my map is being played somewhere

    I fixed the textures so here's the new cap and the new files:


    http://www.miximage.net/DM-HW-Asgard.zip


 

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