Hi guys, I┤m noob in this forum. I┤m working with a character to my final graduation essay. That character is a tipical guy of my state, so the idea is put he in the unreal engine ( Gear of war). But I want use the Marcus fenix animations, and I have a lot of problems, because I┤m using 3ds max Biped. I did not understand the marcus fenix skeleton rig ( file Gears_Marcus.max). If somebody can help me, please... Do it!
And.. Sorry for my bad english...
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