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  1. #41
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    Quote Originally Posted by radziuinblack View Post
    Yeah, same question.
    I heard about them, but i cant find them.

    here you go:
    http://cbp.planetunreal.gamespy.com/
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  2. #42
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    and suddenly, going to bed and sleeping until june 23rd seems like a pretty good idea
    Damn you, quantum physics!


    Visit my Portfolio

  3. #43
    MSgt. Shooter Person
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    Thanks guys!, while the pack is coming here is some Media for you

    Thanks to IceCreamYou for this collage:



    Thanks to me for these two



    My maps
    UT3 Maps:
    DM & CDOM-CBP3-Yarith
    DM-CBP3-Salvation MSUC 1st Place
    CTF-CBP3-Arean MSUC 2st and 5st Place
    DM-CBP3-solar, VCTF-CBP3-Artemisa MSUC 2st place

    UT2004 Maps: DM-LastCrusader2k4, DM-Mako, DM-BP2-Calandras, DM-CBP2-Griffin.
    UT Maps: DM-Lastcrusader, DM-Lastcrusader][, DM-Lastcrusader]|[, DM-Nibelheim, CTF-Gataka, CTF-Vaultcity, CTF-Arean23, CTF-Siberian23, ect...ect...

  4. #44
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    Quote Originally Posted by IceCreamYou View Post
    Yeah, you guys are in for a treat. Thanks for taking care of posting this, KaMi.
    Ice Pimpin in da ATL fool!

  5. #45
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    Sweet stuff Kami, going to use those shots on my dual screen setup at home.
    -MozI -

    www.mozidesign.com

    Twitter - mozidesigner

  6. #46
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    Thanks mozi

    My maps
    UT3 Maps:
    DM & CDOM-CBP3-Yarith
    DM-CBP3-Salvation MSUC 1st Place
    CTF-CBP3-Arean MSUC 2st and 5st Place
    DM-CBP3-solar, VCTF-CBP3-Artemisa MSUC 2st place

    UT2004 Maps: DM-LastCrusader2k4, DM-Mako, DM-BP2-Calandras, DM-CBP2-Griffin.
    UT Maps: DM-Lastcrusader, DM-Lastcrusader][, DM-Lastcrusader]|[, DM-Nibelheim, CTF-Gataka, CTF-Vaultcity, CTF-Arean23, CTF-Siberian23, ect...ect...

  7. #47
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    Just 5 more days, only 5 more days!
    "Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."

    Avid supporter of RuneStorms "Ballistic Weapons" mod.

    Project Leader of UT3Dom (Domination).

  8. #48
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    Should be mint alright!

  9. #49
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    Quote Originally Posted by Barballs View Post
    Should be mint alright!
    Hmm don't recall CBP having a 'minty' flavor, but perhaps I have been working on it for a while I missed it j/k......
    -MozI -

    www.mozidesign.com

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  10. #50
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    PS3 users let me point you to this thread:

    http://forums.beyondunreal.com/showthread.php?t=178175

    So come on folks ... now is your time to really help out ... make sure there are no major bugs that I might have missed. I am mostly just converting these and then playing a 20 minute match. I don't look for very specific bugs just to make sure there is nothing really obvious out of place and that everything looks and behaves as it should. So definitely the more assistance on the PS3 side the better. Definitely for net play as well since I don't play online on the PS3 at all.

  11. #51
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    that's cool, go for it PS 3 users, your chance at a sneak peak!

    The CBP 3 team will accept cash bribes....

    Or accept anyone that can leap through a ring of fire!
    Last edited by MozI; 06-19-2008 at 05:31 PM.
    -MozI -

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  12. #52
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    I've never been one to leap through fire.

    Still, i honestly cannot wait.
    "Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."

    Avid supporter of RuneStorms "Ballistic Weapons" mod.

    Project Leader of UT3Dom (Domination).

  13. #53
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    The maps look great. Hope when it's release to put them on the UGL ladders.

    keep up the good work.

  14. #54
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    What is really great for the PS3 users is that all of these levels will be installed via ONE USERDATA.JAM file. That is something I didn't even think was possible. I haven't installed the Epic BP so if its like that then "ahhhh".

  15. #55
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    Took me a while to figure that one out It would've sucked to have to download all the CBP3 maps individually and install them one at a time on PS3, urgh.

    Basically I just cook the maps for PS3 individually with UTFrontEnd, then copy the .xxx files from each one into one big folder (called CBP3-Volume1), and have one combined PS3-UTGame.ini that has all the map infos in it. Then just use the "Package Mod" button in UTFrontEnd to create the USERDATA.JAM file

    But I'll put that in a separate thread somewhere when I get the chance.

    I've also written a batch script to make PS3 cooking a one-file-drag process (sorry, don't want to put you out of a job or anything but the whole process of doing this for everyone's maps really irritated me! Rest assured we will still be needing you for PS3 testing, Anuban )

    Now I would *really* like to figure out a way to get custom level preview screenshots working on the PS3. Surely there must be a way!
    Last edited by Spoondog; 06-19-2008 at 09:05 PM.

  16. #56
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    Sounds cool ... And yes it would be nice to have the level preview screenshots. Not so much for me but for friends that come over and want to either watch me play or give the game a try themselves. I'm surprised no one at Epic has stepped in to give you guys a hand on this one tbh. CBPs are a pretty big deal Epic ... but its not too late.

  17. #57
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    So have any PS3 users stepped up to the plate and started to test some of these levels? If you have both the PC and PS3 versions of UT3 please look to see if you notice any difference between the two as this is important and should be noted (if not corrected altogether where possible).

  18. #58
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    2 more days 2 more days 2 more days...

  19. #59
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    Tomorrow, tomorrow.... it comes out tomorrow!
    "Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."

    Avid supporter of RuneStorms "Ballistic Weapons" mod.

    Project Leader of UT3Dom (Domination).

  20. #60
    Iron Guard
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    It's only a daaaaaaay aaaaa waaaaaaaaaaaaay!

  21. #61
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    Yay! Today is the day...

    ... not sure when but soon it should be online...
    -MozI -

    www.mozidesign.com

    Twitter - mozidesigner

  22. #62
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    looking forward to it!

  23. #63
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    I cannot wait to use the pitbull and thor on Neoducks August.
    "Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."

    Avid supporter of RuneStorms "Ballistic Weapons" mod.

    Project Leader of UT3Dom (Domination).

  24. #64
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    cant wait to use em on any of the maps, they look pretty awesome!

  25. #65
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    Are they supposed to be online sometime this evening? I would love to play them today
    (UT3 PC vCTF) - [UTF]FadewiCK
    www.utforce.com

  26. #66
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    Hopefully...
    -MozI -

    www.mozidesign.com

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  27. #67
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    Why hopefully?
    "Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."

    Avid supporter of RuneStorms "Ballistic Weapons" mod.

    Project Leader of UT3Dom (Domination).

  28. #68
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    Quote Originally Posted by MozI View Post
    Hopefully...
    these 3 dots
    anything wrong?
    Damn you, quantum physics!


    Visit my Portfolio

  29. #69
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    Really excited for this but make sure that everything is in order... we have had some let downs lately with some final releases (gametypes, maps, etc). I would rather wait and get a perfect (or as near perfect as possible) release than get a buggy one. This looks great Im looking forward to adding these maps.

  30. #70
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    no nothing is wrong. Just waiting to hear from Spoondog as he is taking care of the final build of CBP 3.

    So keep the excitement and hype going, the maps will be available soon.
    -MozI -

    www.mozidesign.com

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  31. #71
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    Quote Originally Posted by OpTYk View Post
    Really excited for this but make sure that everything is in order... we have had some let downs lately with some final releases (gametypes, maps, etc). I would rather wait and get a perfect (or as near perfect as possible) release than get a buggy one. This looks great Im looking forward to adding these maps.
    CBP has always been known for its polish and quality. This pack is no different
    www.evilmrfrank.com
    -----------------------

  32. #72
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    And believe me as a tester with limited time and one of the few testing on the PS3 I am doing my best to keep that reputation intact.

  33. #73

  34. #74
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    Downloading
    thx so much!

  35. #75
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    CBP 1 and 2 were for UT2K3/4, and were (at least in our LAN circle) the life's blood of the game. Especially Warbeast's and Angelmapper's stuff, they were unabashedly the most inspired and original maps we had ever put in the rotation.

    I would like to say THANK YOU to the CBP team, this just put UT3 back on our server.
    Protocol is our alt-fire function

  36. #76
    Redeemer
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    Thumbs up some brief comments on this great mappack!

    For some odd reason, I haven't commented anywhere on this pack yet; unless that's what went down with the last crash of the BU forums.

    CTF-CBP3-Touch (by Spoondog) > kinda dark and definitely need to study map to know where to go; glad I got my new rig for this one before I tried this one back in 2009; bots can't defend.

    DM-CBP3-August (by Neoduck0 > great TDM map and not really too much like the other August maps and seems to be something a bit different.

    DM-CBP3-Endura (by GreenLoves) > outside in forest with serious z-axis and definitely is interesting as TDM.

    DM-CBP3-HongKong (by Tynan Sylvester) > somewhat small DM map with some z-axis opportunities, definitely watch your back but bots could be better.

    DM-CBP3-IronMaiden2 (by MozI) > huge DM where hitscan can dominate, best played with TDM; I think I reviewed these maps in my "addicted to TDM" phase.

    DM-CBP3-Salvation (by KaMi) > nice space-themed DM inside a ship or outpost, bots can be tough but not.

    VCTF-CBP3-TheDig (by Plutonic) > decent VCTF, but not really my favorite gametype; could be a good map for you though.

    WAR-CBP3-Airlock (by MozI) > crazy inside tight WAR and I'm still not sure about this gametype.

    So it's not a detailed review of each map, but it's what I found written down somewhere and it is what it is.

    http://www.gamefront.com/files/13540...olume1_zip_zip

    http://www.atomicgamer.com/files/703...olume1_zip-zip

    http://www.mapraider.com/maps/?fileid=4322

    http://www.gamershell.com/download_28178.shtml


 
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