every pawn which is linked to this sequence (you can copy and paste this)
every pawn which is linked to this sequence (you can copy and paste this)
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
this should be a madness of kismet LOL. Maybe it can be set in a way the same sequence works for all the pawns spawned... maybe if you add aditional targets to the destroy event and explode sequence, kismet can discriminate which pawn receive the damage and aply the sequence only over it... or maybe all explode the same time and its the only way.
Use this system for each custom locust spawned has to be an exhausting task...
My desk its full of work!! loading custom models, do a title UI, test custom locust... OMG!!
[bSP Maps- The Fallout Campaign (Chapters 1& 2released,Level 3 & 4 in WIP)
http://forums.epicgames.com/showthread.php?t=611861
EPIC, WE WANT GOW 2 FOR PC
Lol, one thing at a time man, seriously!
Ah, Sevilla is beautiful..live in such a good place like this and play GOW, yeah ..![]()
Seriously... 3.0. I have now an hyperactivity attack...
Yes, we have a lot of god rays... It must be done with UDK lastest versions... P)
In another order of things, one question. Yesterday i was building a little matinee for tittle screen, but i couldn't sey key frames in order to set an animation to an SkeletalMeshActor... in the movement track of a camara i set keyframes with intro, but it dont work to select an animation... maybe i'forgetting something... i set an skeletal mesh, with its physyc asset selected in properties, and with the SKeletalMesh selected create a group in matinee, and cretae a control animation track, in wich i cant add a keyframe... iḿ doing something wrong, but i dont know what.... any help?
And about the UI, in order to include transparent images, which format of image i need? i think TGA will do the Trick... right?
Last edited by Nazgul24; 05-11-2012 at 03:06 AM.
[bSP Maps- The Fallout Campaign (Chapters 1& 2released,Level 3 & 4 in WIP)
http://forums.epicgames.com/showthread.php?t=611861
EPIC, WE WANT GOW 2 FOR PC
epic done some transparent textures, check packages with ui so you can check this how it works (in properties of material is something called "something_Transparent")and you have to use opacity or something
you caneven use bmp pictures xd
Last edited by bmbr1990; 05-11-2012 at 04:17 AM.
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
nazgul you should PM me and write ho to use animations in matinewrite some tut how to force mesh to use matineed animation
![]()
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
not to a mesh, to an SkeletalMeshActor... it can be done with matinee:
Add a SkeletalMeshActor from the model in generic browser
Set the mesh to phys_interpolating (Properties>Movement>Physics to PHYS_Interpolating on a SkeletalMeshActor), create a new group in matinee with the mesh still selected, then add an anim control track.
Select the group and below the track list where the properties are you can select an animation set to use. Once you have selected a set (picked from generic browser) you can hit enter on the anim control track and pick an animation to use from within the set you’ve assigned.
The problem i have its for any reason, i cant add keyframes to build the anim.. maybe i have done something bad, long time ago from my last one...
Last edited by Nazgul24; 05-11-2012 at 05:16 PM.
[bSP Maps- The Fallout Campaign (Chapters 1& 2released,Level 3 & 4 in WIP)
http://forums.epicgames.com/showthread.php?t=611861
EPIC, WE WANT GOW 2 FOR PC
and i would repeat this after end of anim? i try to make mauler attack (you know 250 units and he's smashing player head with his flail) so if its working i would be able to make even bloodmount
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
no, the anim has his how time, and it will play till the end or another animation starts...
You can see it in http://forums.epicgames.com/threads/...Cinematic-Test
if you have questions PM me and i will answer all.
Last edited by Nazgul24; 05-11-2012 at 05:27 PM.
[bSP Maps- The Fallout Campaign (Chapters 1& 2released,Level 3 & 4 in WIP)
http://forums.epicgames.com/showthread.php?t=611861
EPIC, WE WANT GOW 2 FOR PC
ok thanks i'll try to give mauler will to fight xd
Image Signatures FTW!!!!!!!!!!!!!!!!!!!!!!!!!!
H.I.V.E Mode | Multiplayer modes in singleplayer Tutorial (based on koth mode) | Custom AI Tut(ticker, butcher etc)
Bad news, crew. Lost all the UI work i have done, and some of the maps i have modded and expanded, the work of months. I dont know if i still can recover it from the apocaliptic death of my PC and my backup files (both was killed in a supply blast). If i cant recover it i will not rebuild all, its too much or me in my personal situation. I will try to recover it anyway . I will tell when i could.
[bSP Maps- The Fallout Campaign (Chapters 1& 2released,Level 3 & 4 in WIP)
http://forums.epicgames.com/showthread.php?t=611861
EPIC, WE WANT GOW 2 FOR PC
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