For my solution see post 6
I have a map in the beta section (CTF-Inner_Sanctums) that I am trying to add "stinger" (accent) sounds to. I have imported a music file from ut2004 and it is working fine (due to tutorials at these forums). When you right click on your imported music file and choose properties you have the ability to add "Tension, Victory, suspense" sound tracks. Below that is an area for Map Stingers such as Multikill, Grab Flag, Return Flag etc. and this is where my problem is.
I can add an effect such as a Gong sound or a music stinger, all from Epic supplied packages, into an event such as Tie score or Grab flag or most any of the Map Stinger Options and it will work...ONCE. Some of them do not seem to work at all but the one where the enemy flag is brought back to your base flag does sound off but only the first time (Victory score I think). I rebuild the map and save it and have tested it in the editor and in the game with the same results.
I have described what I have done as listed above. What am I doing wrong in that it only plays ONCE and not each time the enemy's flag is captured and brought to your own flag base? I have not noticed anything that says something like "Play sound each time this event happens" (LOL) and Frustration is setting in rapidly.
Please take pity on this lowly mapper and toss a few ideas my way?
Thank you!



Reply With Quote
I think I have found the way around the imported music problem I was having where Map Stingers will not work with my Imported music file. edit: Actually there seems to be THREE ways to fix this...

Bookmarks