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  1. #1
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    Default SP_Stadium "AKA MP_Stadium": WIP ***New UPDATE*** WIP

    Hello please review the new concept that I´m designing and meake some comment here:

    This stage is just for design purpose, no lights yet.

    Now I have to determinate if I use this Idea for a SP map to add it to my trilogy as third part of city of war: What do you thing about it, MP or SP Map?

    View 1



    View 2



    View 3



    Old stuff_____________________________________________ _____________________________________________

    TheStadium: It´s huge



    TheField: First concept more details will be added after



    TheSeats: I´m trying to get a consistent design,



    TheInnerWalkWay: EBA style




    Old Stuff:
    http://theinterlock-gear.blogspot.co...mpstadium.html
    Last edited by theinterlock; 05-19-2008 at 03:23 PM. Reason: update

  2. #2
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    Thread updated, please review it
    Last edited by theinterlock; 04-30-2008 at 10:54 PM.

  3. #3
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    that. is scary. I just spent about four hours last night building a thrashball stadium too. Scrap that lol.

    Add a downed choppa or something to break up the field, you could have a nice little trench

  4. #4
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    Methinks brumak fight btw

  5. #5
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    Quote Originally Posted by theinterlock View Post
    Now I have to determinate if I use this Idea for a SP map to add it to my trilogy as third part of city of war: What do you thing about it, MP or SP Map?
    SP for the win! Or Both

  6. #6
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    Make it part of your Single player triligy and release it as a MP map.

    Its an awesome idea for a MP map.

  7. #7
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    I dont know what to do. The potential to SP map its too high.

  8. #8
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    how the hell did you do that? You didn't use any custom meshes? It is so impressive to me because my way of map making comes from an organic style. I am most experienced with creating natural scenes, so making something geometric and huge like this seems insane.

  9. #9

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    Add a deep crater or something in the middle that may be used as a trench while you get ambushed by boomers coming from all the entrances.

  10. #10
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    Thaur: Assembly things its very easy to me due my work . U could call it industrial design if u like it.

    Clarion Commander: No worry dude I have my mind full of ideas to add to my maps.

  11. #11
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    Im fully aware that you will have thought of this, but just.... on the offchance that you havent.

    Floodlights + Krill.

    You could also make a button hidden somewhere that turns them off. actually, scrap that, unless you had smaller lights all over the place

  12. #12
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    Well, the map is in the design stage now and I have a lot of ideas indeed about the kismet sequences. The first idea about this map was a MP map but it has a big potential as SP map. Then I would like to design the enviorement first, following with the lights and finally do the kismet sequences.

    Your ideas are very welcome. I take count on it.

  13. #13
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    Nice idea..and you've done a great job in laying it out. Can't wait until the finished product.
    I'm with one of the other posters; this map screams Brumbak.

  14. #14
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    that would be me

  15. #15
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    Great job! but it would be cooler if the name was mp_Colosseum :P
    Neo-Geo Neo-Geo, Four Bright Buttons & Two Joy Sticks

  16. #16
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    Quote Originally Posted by theinterlock View Post

    Now I have to determinate if I use this Idea for a SP map to add it to my trilogy as third part of city of war: What do you thing about it, MP or SP Map?
    I say both if you have the time it's easy to set it up for mp then release it to the public so we can enjoy the map then later on continue it as SP...

    That's what I'm doing ATM with NovemberRain
    Neo-Geo Neo-Geo, Four Bright Buttons & Two Joy Sticks

  17. #17
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    SP. No one is playing MP.

  18. #18
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    unfortunately i have to admit thats true...

  19. #19
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    Then...SP will be

  20. #20
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    New Snapshot @ first post

  21. #21
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    The thread tittle was changed coz I decide to change the map to SP development. Thank to all the peopple that helps me to reach this decission.

    New snapshots added

  22. #22
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    Wow! Nice progress so far! Im looking forward to this map!

  23. #23
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    Very very pretty. You put the rest of us to shame

  24. #24
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    isnt my will. I would like to do the best if I can and share it.

  25. #25
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    Looking good, I like the progress... so if your doing SP and not MP hope you add a COOP to it because it looks huge!

    Props!
    Neo-Geo Neo-Geo, Four Bright Buttons & Two Joy Sticks

  26. #26
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    Brumak fight is obvious, but i just had another little idea (I know you have plenty and the map looks great) but maybe you could do a corpser battle somehow, the cinematic would work, as you could have it climbing off the roof of the coliseum instead of the cave.

    trying to think of houw you could do the death cinematic, maybe from the last scene of the game. (where would i find that btw, and is the one talking about the history of sera a video or a cinematic?)

  27. #27
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    I believe that's a video and not in engine or anything like that.

    Is there really anything more to say? Looking amazing as always theinterlock.


 

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