This tutorial will show you how to extract heightmaps from locations on Google Earth and then import them into Unreal Ed for use in a level. Here's what you'll need:
-Google Earth (of course) - http://earth.google.com/
-This plugin for Google Earth.
-MicroDEM Map Tool - http://www.usna.edu/Users/oceano/pgu...odem_setup.exe
-DGUnreal's HMCS - http://www.lilchips.com/dgunreal/tools-hmcs.asp
-GIMP (free) or photo-editing program BESIDES MS PAINT that can save as TGA
Once you've download everthing from above and installed MicroDEM, double click the Google Earth plugin file. Google Earth will load up with a grid over the entire earth. Search for the grid square where your terrain is located. For purposes of this tutorial, I'm going to use the Grand Canyon.