[PS3] First map starts but fails.
Hey, after several trial and error attempts, I have finally managed to get my first UT3 map imported and showing in the menus. I tried testing my new map just through the quick action option and everything went well. The map loaded and displayed fine, I could move around and what not but after about 2 seconds I got an error about the data being corrupt and that I need to delete the mod after reseting my Playstation. My map plays fine on the PC and can be seen below:
Does anyone know what the cause of this could be?
I only added one player start in my map, but in the quick action options I set the number of opponents to zero so I dont think that will be the problem. Thanks for any help.
Last edited by MattHenley; 03-08-2008 at 10:20 AM.
OK, I finally managed to get my map working without getting a corrupt data message but to do so I just didn't use any materials on my geometry. Anyone know if theres any needed steps involved when cooking the map such as cooking the materials?
We need a complete guide on developing for the PS3, all the info out there is for the PC platform, not alot on cooking for the PS3 at all.
OK, the material problem is nearly solved, I created my own package with my own materials and they seem to work fine on the PS3, I'm just wondering why other packages I have tried such as ASC_Floors and Walls dont work :S
it might be that th map didnt use only code, it states that when cooking for PS3 you need to make sure only code is used
Can you expand a little on that please? who states that? And only use code where?
Originally Posted by AssKicker125