ive seen in some maps that they have changed the colour of the vortex, and also of the computer screens.
ive checked the config of the items time and time again but just cant find how you change them?
ive seen in some maps that they have changed the colour of the vortex, and also of the computer screens.
ive checked the config of the items time and time again but just cant find how you change them?
UT3 Tweaker | UT3 Cache Converter | www.Brad-G.com |
AMD 3400+ 64 bit 3.0 Ghz processor | 2 GB xtreme DDR | ATI X1950 PRO 512 mb
and on another matter.... the bots are retards in my map lol. they run back and forth along the wall like they are trying to get somewhere on the other side.
i read shademistress's post regarding pathnodes only apply to vehicles... is there somthing i can do to make the bots IQ a little bit higher? also i havent noticed a bot using the lifts either
UT3 Tweaker | UT3 Cache Converter | www.Brad-G.com |
AMD 3400+ 64 bit 3.0 Ghz processor | 2 GB xtreme DDR | ATI X1950 PRO 512 mb
Until you define bot paths the bots are going to be "blind" on your level so you need to get the assistance of someone who is good at building paths and then your bots will behave a lot better. These days most of the mappers I know are either busy or leaving the mapping scene but pm some folks about getting help with bot pathing and I guarantee you will get replies that answer your questions. Good luck.
Edit: This may help you ... at least you will gain a lot of insight about general bot pathing but I don't how much carries over to UT3:
http://blitz.unrealplayground.com/tutorials/bots.html
http://architectonic.planetunreal.ga...vel_part9.html
Last edited by AnubanUT2; 03-04-2008 at 12:49 PM.
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