Results 1 to 3 of 3
  1. #1
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    236

    Default help Zbrush prob

    When i go to paint my model in zbrus it leaks threw to the other side of my model how do i fix this i am exporting my model as an obj from maya. Please help only thing stoping me from finishing my map

  2. #2
    Iron Guard
    Join Date
    Dec 2007
    Location
    Portland, Oregon
    Posts
    709
    Gamer IDs

    Gamertag: Apophis3d

    Default

    Make sure you have symmetry turned off. Press x to turn it on and off thats most likely the problem. Although exporting a painted object from zbrush is going to be pretty hard ive never had it work right...
    My UT3 video tutorials: Apophis3d.net Tutorials My Portfolio Site: HatchieDesign.com

  3. #3
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    236

    Default

    OK that didnt work its like it is bleading threw to teh other side like when u leave a perment marker on a spot on a pice of paper to long and it bleads threw


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.