Its a bit of a noob question but how do you apply more than 1 material/texture to 1 area like a floor? I see it a lot in maps like for instance the ramp/walkways in Deck. Just wondered how to do it?
Its a bit of a noob question but how do you apply more than 1 material/texture to 1 area like a floor? I see it a lot in maps like for instance the ramp/walkways in Deck. Just wondered how to do it?
Just make another additive brush the size of what other material you want to put on the surface.
You could also use a subtractive brush. Differentiate by 1 pixel and you will barely see a difference.
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