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  1. #1

    Default Last Team Standing LTS (TAM)

    Post by RYE, The creator of the mod.

    The release is quite nice, there are still a few things to sort out, and a couple of bugs that i havent looked at yet, but they dont affect gameplay.

    You can find the files in the files section of the main website
    http://www.lastteamstanding.clanservers.com/

    Ive left it as a beta version in the hope that people will post bugs and comments in the forum. I can then use these to make a non-beta release quite good.

    For the next release:

    1) Upgrade the camper detection. Right now its kinda basic but it works.
    2) Fix any bugs that show up.
    3) Create the Wall of Fame HUD section. The WOF is an awards system with a few hard to get awards, if you manage to get one your name will be displayed with the award on a new HUD element like the stats screen, and the awards stick between games. Only if someone beats you will you lose your place on the Wall. The system is already set up and working, i just need to create a key input and the graphical display. Im hoping to use unrealed to make a uiscene instead of just raw drawing.
    4) Find a way for LTS to be filtered as a gametype in the server browser. Ive alread had a go, but the method is rather hard to understand.

  2. #2
    Iron Guard
    Join Date
    Nov 2007
    Location
    Texas, born in So. Cal.
    Posts
    706
    Gamer IDs

    Gamertag: Masterblaster73

    Default Is this a mutator or game type?

    Is this a mutator or game type? It seems to have both. Should I use one over the other??
    System
    Commodore VIC 20 (5 KB)
    Cassette tape
    5 ¼” LD Floppy Drive
    13” Color TV out (CRT)

  3. #3
    Redeemer
    Join Date
    Apr 2007
    Posts
    1,384

    Default

    Its a gametype. You cannot use this over other gametypes. You can use DM maps for LTS though.
    You can discover more about a person in an hour of play than in a year of conversation.

  4. #4
    Iron Guard
    Join Date
    Nov 2007
    Location
    Texas, born in So. Cal.
    Posts
    706
    Gamer IDs

    Gamertag: Masterblaster73

    Default

    Why does it include the mutator then??
    By the way, it was great fun!!
    System
    Commodore VIC 20 (5 KB)
    Cassette tape
    5 ¼” LD Floppy Drive
    13” Color TV out (CRT)

  5. #5
    MSgt. Shooter Person
    Join Date
    Jan 2007
    Posts
    200

    Default

    This mode bring me back in ut2k4tam...

    THIS IS THE GREATEAST THING EVER IN UT3 SO FAR

    I have played a chicago server (8.9.17.11:7777) with the mod + some kind of multidodge on it. It was so nice! Just like ut2k4 with a little more trickz moves! Maybe you should think to include it in the gamemode itselfe or at least, give it a try it's kinda nice IMO. I was for the first time the impression of playing the game after ut2k4 and not the game after ut99. (I mean evolution in moves/trickz dodge possibility).

    This mod with this mutator just bring me back in ut2k4 tam gameplay and in campground2k8 that was crasy beleive me

    Anyway just a suggestion but I think you can include it in the next LTS update IMO :P
    Last edited by UnSkilled; 02-13-2008 at 08:55 PM.
    =->NR<-=

  6. #6
    MSgt. Shooter Person
    Join Date
    Nov 2007
    Posts
    310

    Default

    I tried this out and it seems quite nice. The main problem I saw was that the amount of ammo was too low.

    I played a 2v1 and we still found that we were running low (Particularly shock rifle every round) and sometimes ended up using inappropriate weapons like the enforcer

    Shock ammo should definately be increased, but perhaps all ammo should be increased - especially if people are meant to be doing 4v4s or more, etc.

    I got the camper warning about 2 seconds after spawning once :P I think it was because I ended the last round at the same point as I started the new round. The camper timings should be reset each round.

    Still a nice game type though :]

  7. #7
    Redeemer
    Join Date
    Apr 2007
    Posts
    1,384

    Default

    You spam too much Lillien!

    And yes, the ammo has been higher on some weapons, but these counts just are better. I think increase the shock ammo to 24 and link ammo to 60 then it would be perfect.
    You can discover more about a person in an hour of play than in a year of conversation.

  8. #8

    Default

    great work!!!!you can increase or lower the ammo in the ini file.if it´s your Server i hope you can implement all those "special ut2k4 TAM" stuff like brightskins,colered customcrosshairs and nickname,autodemorec,autoscreenshoot etc etc...

  9. #9
    MSgt. Shooter Person
    Join Date
    Jan 2007
    Posts
    200

    Default

    Just need a server with CustomUT on it or including it directly in the mod like I said in my other post about dodgejump mutator for exemple
    =->NR<-=

  10. #10

    Default

    I was wondering wondering where to begin with buidling a custom match type. I want to build a team deathmatch where players have bases to attack from. So basically I know I want to inherit from a CTF game type and remove flag captures and replace it with kills. I have the UDK and I setup my references but I cannot find any CTF match type. Any ideas?
    Thanks


 

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