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Thread: Slime Fog

  1. #1
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Camp Crystal Lake
    Posts
    107

    Lightbulb Slime Fog

    Okay, I've searched through the forums and found a couple of useful threads about creating fog, but non of them tell me how to simply start out with creating the fog from scratch. I have no idea how to create fog, and I would like to add a green slime like fog to the second story of my map. Any suggestions would be helpful here.

  2. #2
    MSgt. Shooter Person
    Join Date
    Mar 2007
    Posts
    189

    Default

    U can use height fog,however I have not figured out at first glance how to control it's properties yet.

    U can open the generic browser,actor classes,info and highlight height fog.

    Right click in your level and add height fog here.
    Move the icon on the plane where u want the fog to be.Adjust it's properties and everything below will have a layer of fog around.

    Now since you're wanting fog on the second story it will likely effect your lower levels so u will need to search yourself or wait for backup to find out how to control it's scale.

    You can use a fog sheet also.That's just mesh with a translucent material applied to it.Maybe a fog volume,if those are even in UT3.

    Sorry I cannot help or say for sure.I have not really got into the fog effects yet.
    Jumped ship.


 

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