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  1. #1
    MSgt. Shooter Person
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    Default [Beta Release]MP_OldCity

    Update:

    Beta is ready. There’s still some work to do but I’d like to get this wrapped up by Wednesday so I wanted to get it out and see what feedback there was to be had.

    Download (61.2 MB)

    Notes: The spawn area is just one big collision brush at the moment so technically the spawns are connected but that will be fixed in the final version so just pretend you can't cross the water if you want to play some matches on this

    Other then that all comments welcome

    ----

    After a short break I'm back at it again :P and with a few shots of my new map to share.









    Last edited by M3rl1n; 02-29-2008 at 02:31 AM.

  2. #2
    MSgt. Shooter Person
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    Gamertag: Thaur

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    It looks very nice so far. I really like the lighting and theme. I am curious how you go about creating the architecture. Which packages are you using? Are you doing a lot of cutting and pasting? Let me know if you need any testers, and tell me if you'd like to help test my map.

  3. #3
    Iron Guard
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    Wow! Great map!

  4. #4
    Boomshot
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    I really love how moody and atmospheric it's looking. Great job.

  5. #5
    Redeemer
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    looks really good. the lighting is great, and good use of static mesh and textures

  6. #6
    MSgt. Shooter Person
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    looks awesome! where to get this map???

  7. #7
    MSgt. Shooter Person
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    Looks great when are you going to post the beta?
    "if you do not want to help me Krom..... ZEN TO HELL WIT YOO!"

  8. #8
    Banned
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    i think it is good

  9. #9
    MSgt. Shooter Person
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    POST IT POST IT POST IT AAAAAAHHHHHHHHH. This map looks so awesome
    "if you do not want to help me Krom..... ZEN TO HELL WIT YOO!"

  10. #10

    Default

    Good lighting and mood

  11. #11
    MSgt. Shooter Person
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    Default

    any updates here?

  12. #12
    MSgt. Shooter Person
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    wow, nice lighting! how did you make the map look so soft like hazy? did you use fog or what?

    Last edited by pdcraft; 02-14-2008 at 02:12 AM.

  13. #13
    MSgt. Shooter Person
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    the lighting and the mood work really well and the layout looks well thoughtout
    cant wait to try this map

  14. #14
    MSgt. Shooter Person
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    Thanks for all the comments Got caught up with a few things but I'm back at this again.

    wow, nice lighting! how did you make the map look so soft like hazy? did you use fog or what?
    There is a fog layer but most of it is light post processing.

    A few screens:












  15. #15
    MSgt. Shooter Person
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    Just finishing up the layout, then final detail/optimization and cover. Should have a beta by end of week.
















  16. #16
    Iron Guard
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    I like what you did with the Sun. Great work.

  17. #17
    Banned
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    god that looks awesome. I wish I had vista for this crap.

  18. #18
    MSgt. Shooter Person
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    Thanks guys, I appreciate it

    Beta is ready. There’s still some work to do but I’d like to get this wrapped up by Wednesday so I wanted to get it out and see what feedback there was to be had.

    Download (61.2 MB)

    Notes: The spawn area is just one big collision brush at the moment so technically the spawns are connected but that will be fixed in the final version so just pretend you can't cross the water if you want to play some matches on this

    Other then that all comments welcome


 

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